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	<title>Think Artificial &#187; Videos</title>
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	<link>http://www.thinkartificial.org</link>
	<description>Exploring the hi-tech artificial, virtual things we design</description>
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		<title>Samsung&#8217;s Galaxy Tab dabbles with augmented reality</title>
		<link>http://www.thinkartificial.org/technology/samsung-galaxy-tab-and-augmented-reality/</link>
		<comments>http://www.thinkartificial.org/technology/samsung-galaxy-tab-and-augmented-reality/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 02:51:06 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Galaxy Tab]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[samsung]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2255</guid>
		<description><![CDATA[Seems Samsung is moving further into augmented reality, shown briefly in the embedded video here.


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Seems Samsung is moving further into augmented reality, shown briefly in the video embedded below along with some other typical iPaddish features. Looks pretty good from where I&#8217;m standing—looking forward to seeing the price when it hits the shelves.</p>
<p><object width="400" height="243"><param name="movie" value="http://www.youtube.com/v/GPfCZC4VHnE?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/GPfCZC4VHnE?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="243"></embed></object></p>
<p>The Galaxy Tab was <a href="http://www.pcworld.com/article/204723/samsung_galaxy_tab_makes_its_intriguing_debut.html" title="PC World coverage of the Samsung Tablet">unveiled this Thursday</a> and the fellas over at PC World already have a nice <a href="http://www.pcworld.com/zoom?id=204779&#038;page=1&#038;zoomIdx=1" title="Apple iPhone versus Samsung Galaxy Tab comparison">comparison chart for iPad vs. GT</a>. The tablet runs Google&#8217;s Android operating system, version 2.2.</p>
<p>Here&#8217;s to hoping that the AR features will make Apple push extra hard to unveil the augmented reality software that I&#8217;m sure they&#8217;ve been working on for at least 3 years.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2255&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>levelHead &#8211; Augmented reality puzzle game</title>
		<link>http://www.thinkartificial.org/aesthetics/levelhead-augmented-reality/</link>
		<comments>http://www.thinkartificial.org/aesthetics/levelhead-augmented-reality/#comments</comments>
		<pubDate>Sun, 22 Aug 2010 13:49:01 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Aesthetics]]></category>
		<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Simulations]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[brilliant]]></category>
		<category><![CDATA[levelHead]]></category>
		<category><![CDATA[puzzle game]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2205</guid>
		<description><![CDATA[Despite coming of age; this demo remains one of my favorite examples of augmented reality applications. This one uses your computers camera (or an external one, no mobile versions that I know of) to view a cube with markers attached to each side. Through naked eyes, it&#8217;s a paper cube with cryptic symbols—but with the [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
<li><a href='http://www.thinkartificial.org/technology/virtual-box-simulator/' rel='bookmark' title='Permanent Link: Useful augmented reality tool shipped by US Postal Service'>Useful augmented reality tool shipped by US Postal Service</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Despite coming of age; this demo remains one of my favorite examples of augmented reality applications. This one uses your computers camera (or an external one, no mobile versions that I know of) to view a cube with markers attached to each side. Through naked eyes, it&#8217;s a paper cube with cryptic symbols—but with the aid of cameras and computer program; digital metamorphosis produces something entirely different.</p>
<p>If you still haven&#8217;t already succumbed to skipping my ramblings—go watch the demo of levelHead by <em>Julian Oliver</em>! (embedded video below.)</p>
<h3>levelHead Video<br />
<h3>
<iframe src="http://player.vimeo.com/video/1320756" width="400" height="302" frameborder="0"></iframe>
<p><a href="http://vimeo.com/1320756">levelHead v1.0, 3 cube speed-run (spoiler!)</a> from <a href="http://vimeo.com/julianoliver">Julian Oliver</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<h3>Main points of fascination</h3>
<ul>
<li>Physical object interaction; virtual worlds are dependent- and intertwined with physical objects (the cubes) in the environment. (Opposed to displaying virtual objects that have no connection to reality, which in my opinion is <strong>removing the &#8220;<em>reality</em>&#8221; out of &#8220;<em>augmented</em>&#8220;</strong>.)</li>
<li>The cube, simple as it is, gives the impression of a gateway into an entirely different world.</li>
<li>Simplicity. With the environment shaded and lit, the flat white character is simple and adds a mysterious touch to the experience.</li>
<li>The cube is the controller as well as viewer; an intuitive solution for containing the game experience entirely within a simple paper cube.</li>
<li>The game is easy to replicate if desired; all you need is the right program and a paper cube with printouts.</li>
<li><strong>Considering the Future</strong>: Remember <a href="http://en.wikipedia.org/wiki/Myst" title="Myst games on Wikipedia">Myst?</a> I can easily envision an entire game in that style: purely contained within a paper cube, or even interchangeable shapes such as orbs or other simple ones for different environments (perhaps even a few in-game tools).</li>
</ul>
<h3>LevelHead information excerpt</h3>
<blockquote><p>
Using tilt motions, the player moves a character through rooms that appear inside one of several cubes on a table. Each room is logically connected by a series of doors, though some doors lead nowhere (they are traps).</p>
<p>The player has 2 minutes to find the exit of each cube, leading the character into the entrance of the next.</p>
<p>Work is also being done to use invisible markers such that the cube itself appears entirely white to the naked eye. </p>
<p>Visit the project page of <a href="http://julianoliver.com/levelhead" title="levelHead">Julian Oliver&#8217;s levelHead</a>
</p></blockquote>
<p>Thanks for an inspirational game concept, Julian!</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2205&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
<li><a href='http://www.thinkartificial.org/technology/virtual-box-simulator/' rel='bookmark' title='Permanent Link: Useful augmented reality tool shipped by US Postal Service'>Useful augmented reality tool shipped by US Postal Service</a></li>
</ol></p>]]></content:encoded>
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		<title>Latest version of LittleDog from CLMC and Boston Dynamics (video)</title>
		<link>http://www.thinkartificial.org/artificial-intelligence/new-littledog-usc-boston-dynamics-video/</link>
		<comments>http://www.thinkartificial.org/artificial-intelligence/new-littledog-usc-boston-dynamics-video/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 20:15:51 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Robotics]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[BigDog]]></category>
		<category><![CDATA[Boston Dynamics]]></category>
		<category><![CDATA[clmc]]></category>
		<category><![CDATA[darpa]]></category>
		<category><![CDATA[littledog]]></category>
		<category><![CDATA[usc]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2138</guid>
		<description><![CDATA[Our last look BigDog from at Boston Dynamics, most agreed that its movements were beginning to look eerily life-like. The latest version of LittleDog, shown in the video below, is nothing short of breathtaking. Six teams were provided with the LittleDog chassis and funding; this version contains AI software created by the Computational Learning and [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/boston-dynamics-unveil-bigdog-progress/' rel='bookmark' title='Permanent Link: Boston Dynamics Unveil BigDog Progress'>Boston Dynamics Unveil BigDog Progress</a></li>
<li><a href='http://www.thinkartificial.org/artificial-intelligence/cmu-modular-snake-robots/' rel='bookmark' title='Permanent Link: Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]'>Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.thinkartificial.org/wp-content/uploads/2010/06/littledog-robot-clmc-usc.png" title="LittleDog from Boston Dynamics and CLMC at USC" alt="LittleDog from Boston Dynamics and CLMC at USC doing an obstacle course" style="float:right;" /><a href="http://www.thinkartificial.org/artificial-intelligence/boston-dynamics-unveil-bigdog-progress/" title="Think Artificial article on BigDog from Boston Dynamics">Our last look BigDog from</a> at <a href="http://www.bostondynamics.com/robot_index.html" title="Robotics section on Boston Dynamics official website">Boston Dynamics</a>, most agreed that its movements were beginning to look eerily life-like. The latest version of LittleDog, shown in the video below, is nothing short of breathtaking. Six teams were provided with the LittleDog chassis and funding; this version contains AI software created by the <a href="http://www-clmc.usc.edu/" title="CLMC at University of Southern California">Computational Learning and Motor Control Lab at USC</a> (<a href="http://www-clmc.usc.edu/Research/LearningLocomotion" title="LittleDog at USC">specific project webpage</a>). See the video after the jump.</p>
<p></p>
<h2>LittleDog video &#8211; 2010</h2>
<p><center><object width="400" height="340"><param name="movie" value="http://www.youtube.com/v/nUQsRPJ1dYw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nUQsRPJ1dYw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="340"></embed></object><br />
(<a href="http://www.thinkartificial.org/artificial-intelligence/new-littledog-usc-boston-dynamics-video/" title="Think Artificial on CLMC USC LittleDog project">Visit the article</a> if you can&#8217;t see this video)</center></p>
<p>The size of the bot compared to a human hand is shown near the end of the video. Sign me up for a robotic-pet version. The summarized specs of LittleDog as <a href="http://www.bostondynamics.com/robot_littledog.html" title="About LittleDog">described</a> on Boston Dynamics&#8217; site:</p>
<blockquote><p>
LittleDog has four legs, each powered by three electric motors. The legs have a large range of motion. The robot is strong enough for climbing and dynamic locomotion gaits. The onboard PC-level computer does sensing, actuator control and communications. LittleDog&#8217;s sensors measure joint angles, motor currents, body orientation and foot/ground contact. Control programs access the robot through the Boston Dynamics Robot API. Onboard lithium polymer batteries allow for 30 minutes of continuous operation without recharging. Wireless communications and data logging support remote operation and data analysis. LittleDog development is funded by the <a href="http://www.darpa.mil/ipto/programs/ll/ll.asp" title="DARPA L2 project">DARPA Information Processing Technology Office</a>.
</p></blockquote>
<p>For detailed specifications check out <a href="http://www-clmc.usc.edu/publications/K/kalakrishnan-ICRA2010.pdf" title="CLMC">CLMC&#8217;s paper on LittleDog research (PDF)</a>, published at the 2010 IEEE International Conference on Robotics and Automation (one of four Best Paper Award finalists).</p>
<p>It&#8217;s worth mentioning that USC was the only team to outperform the government program&#8217;s guidelines on 5 out of 6 tests, achieving an average speed of 8.7 cm per second. (Congratulations to the team—Mrinal Kalakrishnan, Peter Pastor, Michael Mistry and Jonas Buchli).</p>
<h2>Cry &#8216;havoc&#8217; and let slip the dogs of war</h2>
<p>The research is funded by DARPA and carried out in collaboration with MIT, Stanford, Carnegie Mellon, USC, Univ. of Pennsylvania and IHMC.</p>
<p>While the scientists working at Boston Dynamics and collaborating institutes envision the &#8216;bots being used for various purposes, DARPA&#8217;s point of view is to use them to haul equipment and luggage wherever needed on a battlefield. The first versions for fieldwork are called <a href="http://www.bostondynamics.com/robot_ls3.html" title="Boston Dynamics LS3 program">Legged Squad Support Systems</a> (LS3); a type of completely autonomous robots, very similar to BigDog, that will be able to follow a human leader through rough terrain using computer vision and GPS systems. The LS3 program is jointly funded by the US Marine Corps.</p>
<p>The first &#8220;walk out&#8221; for LS3s is scheduled for 2012.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2138&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/boston-dynamics-unveil-bigdog-progress/' rel='bookmark' title='Permanent Link: Boston Dynamics Unveil BigDog Progress'>Boston Dynamics Unveil BigDog Progress</a></li>
<li><a href='http://www.thinkartificial.org/artificial-intelligence/cmu-modular-snake-robots/' rel='bookmark' title='Permanent Link: Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]'>Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]</a></li>
</ol></p>]]></content:encoded>
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		<title>Google Goggles &#8211; Photo recognition in real-time for augmented reality info</title>
		<link>http://www.thinkartificial.org/artificial-intelligence/google-goggles-video-search/</link>
		<comments>http://www.thinkartificial.org/artificial-intelligence/google-goggles-video-search/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 11:31:33 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[google goggles]]></category>
		<category><![CDATA[image recognition]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[real-time search]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2008</guid>
		<description><![CDATA[Here&#8217;s something fresh from Google&#8217;s oven: the Google Goggles app for Android phones. Despite my let down when I realized they weren&#8217;t real Goggles, this is a mark of things getting interesting. Mobile AR apps are mutating and shifting into various forms and possibilities of the tech are certainly starting to form a big picture [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/mobilizy-android-ar/' rel='bookmark' title='Permanent Link: Wikitude AR &#8211; Augmented reality on Google Android'>Wikitude AR &#8211; Augmented reality on Google Android</a></li>
<li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s something fresh from Google&#8217;s oven: the Google Goggles app for Android phones. Despite my let down when I realized they weren&#8217;t real Goggles, this is a mark of things getting interesting. Mobile AR apps are mutating and shifting into various forms and possibilities of the tech are certainly starting to form a big picture in the heads of developers. It&#8217;s here to stay allright.</p>
<p>The image recognition tech sounds exciting—image search and recognition in real time! I wouldn&#8217;t be surprised to see Google and Apple go heads on in a bloodsport match as they race towards the AR advertising market (incidentally bringing with them a wave of exciting apps and even AR goggle interfaces. Real ones.). </p>
<p>But, it&#8217;s best to let the video do the talking (read: I&#8217;m lazy). Here&#8217;s Google Goggles.</p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Hhgfz0zPmH4&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/Hhgfz0zPmH4&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
<em>If you&#8217;re having trouble seeing the video, either <a title="Think Artificial about Google Goggles." href="">visit the ThinkArtificial.org</a> post or <a href="http://www.youtube.com/v/Hhgfz0zPmH4" title="Google Goggles introductory video">go directly to YouTube</a></em>.<br />
</center></p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2008&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/mobilizy-android-ar/' rel='bookmark' title='Permanent Link: Wikitude AR &#8211; Augmented reality on Google Android'>Wikitude AR &#8211; Augmented reality on Google Android</a></li>
<li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>Intelligent systems of 1993; Hrafn visits the MIT Media Lab</title>
		<link>http://www.thinkartificial.org/artificial-intelligence/thorisson-testing-ai-system/</link>
		<comments>http://www.thinkartificial.org/artificial-intelligence/thorisson-testing-ai-system/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 13:56:00 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Hrafn Thorisson]]></category>
		<category><![CDATA[ICONC]]></category>
		<category><![CDATA[intelligent system]]></category>
		<category><![CDATA[Kristinn R. Thorisson]]></category>
		<category><![CDATA[machine interface]]></category>
		<category><![CDATA[Media Lab]]></category>
		<category><![CDATA[MIT]]></category>
		<category><![CDATA[Thorisson]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1796</guid>
		<description><![CDATA[My Reykjavik University Aperio advisor surprised me yesterday when he mentioned how cool I was in that YouTube video. I had no idea what the hell he was going on about and made an expression similar to those in surprise-photo-shoots. As the expression wore off he explained my brother had uploaded a video of my [...]


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<li><a href='http://www.thinkartificial.org/technology/wii-real-time-head-tracking-video/' rel='bookmark' title='Permanent Link: Wii Real-Time Head Tracking [Video]'>Wii Real-Time Head Tracking [Video]</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>My Reykjavik University Aperio advisor surprised me yesterday when he mentioned <em>how cool I was in that YouTube video</em>. I had no idea what the hell he was going on about and made an expression similar to those in surprise-photo-shoots. As the expression wore off he explained my brother had uploaded a video of my visit to the MIT Media Lab in 1993. At the time he was working on multi-modal AI systems, which I happily agreed to test—the result of which is in the video below =)</p>
<blockquote><p>
 The Advanced Human Interface Group (AHIG), MIT Media Lab. <strong>The ICONC System</strong>, demonstrated by <strong>Hrafn Th. Thorisson</strong>, Summer 1993. The system enabled the use of co-occurring, natural speech and gesture to interactively describe the arrangement and movements of objects in a room. The computer would interpret the user&#8217;s actions and figure out which objects the user was talking about and how to arrange them based on spatial information in the user&#8217;s speech and gesture. [Excerpt from the <a href="http://www.youtube.com/watch?v=DoPWUOH2ooI">YouTube description</a>, continued below]</p></blockquote>
<p><br style="clear" /><br />
<object width="420" height="295"><param name="movie" value="http://www.youtube.com/v/ukqf9H7uDOc&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ukqf9H7uDOc&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="420" height="295"></embed></object><br />
[If you can't see the video, <a href="http://www.thinkartificial.org/artificial-intelligence/thorisson-testing-ai-system/" title="Think Artificial">click here to visit the post</a>]<br />
<br style="clear" /></p>
<blockquote><p>The main authors of this work were <strong>David Koons</strong> (spatial knowledge, multimodal integration) and <strong>Carlton Sparrell</strong> (gesture recognition), directed by <strong>Richard A. Bolt</strong>. This technology is described in part in the paper &#8220;Integrating simultaneous input from speech, gaze, and hand gestures&#8221; by D B Koons, C J Sparrell, <strong>K R Thorisson</strong> (1993).</p></blockquote>
<p><strong>UPDATE</strong> (Oct. 30th, 2009): The article stated, wrongly, that this took place in 1994. This has been corrected.</p>
<h3>Links &#038; references</h3>
<ul>
<li><a title="Kristinn R. Thorisson's website at Reykjavik University" href="http://www2.ru.is/faculty/thorisson/">Kristinn R. Thórisson&#8217;s website</a> at Reykjavik University &#038; at <a title="Kristinn R. Thorisson at MIT Media Lab" href="http://alumni.media.mit.edu/~kris/">the MIT Media Lab</a></li>
<li><a href="http://www.youtube.com/watch?v=DoPWUOH2ooI">YouTube page for this video</a></li>
<li></li>
<li></li>
</ul>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1796&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/emergence-of-creativity/' rel='bookmark' title='Permanent Link: Emergence of Creativity in Intelligent Complex Adaptive Systems'>Emergence of Creativity in Intelligent Complex Adaptive Systems</a></li>
<li><a href='http://www.thinkartificial.org/technology/wii-real-time-head-tracking-video/' rel='bookmark' title='Permanent Link: Wii Real-Time Head Tracking [Video]'>Wii Real-Time Head Tracking [Video]</a></li>
</ol></p>]]></content:encoded>
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		<title>Layar&#8217;s augmented reality to go 3D in November [Videos]</title>
		<link>http://www.thinkartificial.org/web/layar-3d-capabilities-video/</link>
		<comments>http://www.thinkartificial.org/web/layar-3d-capabilities-video/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 11:41:14 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[mobile devicces]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1783</guid>
		<description><![CDATA[The now famed Layar announced yesterday that it's planning a major addition to their augmented reality platform: an ability to view 3D objects, animation and place 3D tags on buildings, etc. The addition is scheduled to be released in November, allowing 500+ developers to play with it through API. 


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The now famed <a href="http://www.thinkartificial.org/technology/layar-augmented-reality/" title="Think Artificial article on Layar">Layar</a> announced yesterday that it&#8217;s planning a major addition to their augmented reality platform: an ability to view 3D objects, animation and place 3D tags on buildings, etc. The addition is scheduled to be released in November, allowing 500+ developers to play with it through API.<br />
<center><img src="http://www.thinkartificial.org/wp-content/uploads/2009/09/picture-8-300x81.png" alt="Layar's application showing correctly oriented 3D text placed on a building" title="Layar's application showing correctly oriented 3D text placed on a building" width="300" height="81" /></center><br />
Looks like Layar is going to keep their lead in the field; from their press release:</p>
<blockquote><p>
Layar 3D makes use of OpenGL, the accelerometer, the GPS and the compass of the phone. Developers can place 3D objects in their content layers based on coordinates. Objects can be optimized in size and orientation to create an immersive and realistic experience. The 3D capabilities support live downloading and rendering of 3D objects. Actions such as “open link” or “play music” can be assigned to 3D objects. [<a title="Layar 3D press release" href="http://layar.com/layar-reality-browser-adds-3d-to-its-platform/">Press release</a>]</p></blockquote>
<p>Looking forward to early results from the minds of their developers.<br />
<break /><br />
<strong>Embedded videos after the jump</strong></p>
<h3>Boeing 747 flyby</h3>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/q8iuCNsT2x8&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/q8iuCNsT2x8&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<p><break style="clear" /></p>
<h3>3D tagging in augmented reality</h3>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/rA4uB-Jg2Xo&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/rA4uB-Jg2Xo&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
<break style="clear" /></p>
<h3>Arcade game animation (Pac-Man)</h3>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/hZzdpwb2jSM&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/hZzdpwb2jSM&#038;color1=0x402061&#038;color2=0x9461ca&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<h3>Links &#038; references</h3>
<ul>
<li><a href="http://layar.com">Layar&#8217;s main website</a></li>
<li><a title="Layar 3D demo page" href="http://layar.com/3d/">Layar&#8217;s 3D demo page</a></li>
<li><a title="Layar 3D demo page" href="http://layar.com/layar-reality-browser-adds-3d-to-its-platform/">Layar&#8217;s press release (Sept. 22nd, 2009)</a></ul>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1783&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</title>
		<link>http://www.thinkartificial.org/technology/layar-augmented-reality/</link>
		<comments>http://www.thinkartificial.org/technology/layar-augmented-reality/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 16:36:16 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Add new tag]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[g1]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[htc]]></category>
		<category><![CDATA[layar]]></category>
		<category><![CDATA[machine interface]]></category>
		<category><![CDATA[mobile device]]></category>
		<category><![CDATA[sprxmobile]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1224</guid>
		<description><![CDATA[Finally. An augmented reality application of superb execution. Layar is a Google Android OS application and an iPhone 3G S version on its way. Publicly announced on June 14th by Dutch company SPRXMobile. Many AR apps have hit the scene since Wikitude AR Travel Guide first appeared in November 2008—but Layar ups the stakes by [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/mobilizy-android-ar/' rel='bookmark' title='Permanent Link: Wikitude AR &#8211; Augmented reality on Google Android'>Wikitude AR &#8211; Augmented reality on Google Android</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Finally. An augmented reality application of superb execution. <a href="http://layar.eu" title="Layar's official website">Layar</a> is a Google Android OS application and an iPhone 3G S version on its way. Publicly announced on June 14th by Dutch company <a href="http://www.sprxmobile.com/" title="SPRXMobile, developers of Layar app">SPRXMobile</a>. Many AR apps have hit the scene since <a href="http://www.thinkartificial.org/videos/mobilizy-android-ar/" title="Article on Wikitude, mobile augmented reality application for Google's Android OS">Wikitude AR Travel Guide</a> first appeared in November 2008—but Layar ups the stakes by being able to hide and show different types of information.<br />
<img src="http://www.thinkartificial.org/wp-content/uploads/2009/07/layar-banner.jpg" title="Layar's graphical user interface showing a real-estate guide on an Android/HTC mobile phone" alt="Layar application running a real-estate guide on an Android/HTC mobile phone" /></p>
<h2>Visual comparison of Layar &#038; Wikitude</h2>
<p>Comparing the first mainstream AR application to the second, <a href="http://www.thinkartificial.org/videos/mobilizy-android-ar/" title="Article on Wikitude, mobile augmented reality application for Google's Android OS">Wikitude</a> to Layar, there&#8217;s a noticeable improvement in user interface. The radar looks cool, but is it just a compass?</p>
<p>And FINALLY someone implemented <em>layers</em>. It&#8217;s what it sounds like; visual data is organized on layers that can be made invisible/visible. Like Photoshop. And the infinite number of layer&#8217;s are for sale to companies with good ideas (—that&#8217;s their business model).</p>
<p>Layar&#8217;s video shows examples for a real estate guide service (good choice for an early layer—encapsulates the idea, potential). They&#8217;re currently requesting layer ideas from companies, but I&#8217;m sure they&#8217;re working on making people able to create and share their own layers. That&#8217;s what I would do.</p>
<p>The videos embedded below show Layar in June &#8216;09 and Wikitude in October &#8216;08 (pre-release).</p>
<h3>Layar promotional video (released June &#8216;09)</h3>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/b64_16K2e08&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/b64_16K2e08&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<h3>Wikitude demo video (released October &#8216;08)</h3>
<p><object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/8EA8xlicmT8&amp;hl=en&amp;fs=1"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/8EA8xlicmT8&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" height="344" width="425"></object><br />
</center></p>
<h2>Layar&#8217;s not the world&#8217;s first browser—it&#8217;s the first augmented reality web</h2>
<p><em>The world&#8217;s first augmented reality browser for mobiles</em>. So goes Layar&#8217;s tagline. But, uUnless I&#8217;m mistaken, they don&#8217;t actually mean it&#8217;s the first augmented reality browser for <em>the Web</em> (as in the World Wide Web). It&#8217;s the first browser for the web they developed, an <em>augmented reality web</em>! So the browser is a first, but only because the web it browses is a first. So the tagline isn&#8217;t technically wrong, it&#8217;s a marketing mistake perhaps, but not wrong. The <em>Augmented Reality Web</em> aspect is the cool part and should be scream of the brand. Including the term &#8220;browser&#8221; in there just confuses things. But nevertheless, they&#8217;re getting full media coverage.</p>
<p><strong>Layar is high on my list of &#8220;AR companies that get it&#8221;</strong>—understand one of the unique opportunities in mainstream augmented reality. Respect where it&#8217;s due. They&#8217;re developing a well designed product with potential, deserving of success.</p>
<p>Hat tip to the <a href="http://www.sprxmobile.com/" title="SPRXMobile, developers of Layar app">SPRXMobile</a> team; <em>Raimo van der Klein</em>, <em>Claire Boonstra</em>, <em>Maarten Lens-FitzGerald</em>. Well done.</p>
<h3>Links &#038; refs</h3>
<ul>
<li><a href="http://search.twitter.com/search?q=Layar" title="Twitter real time comments about Layar">What people are saying right now about Layar (Twitter)</a></li>
<li>Official Web presence: <a href="http://www.layar.eu/" title="Layar's website">Website</a>, <a href="http://www.twitter.com/layarmobile" title="Layar on Twitter">Twitter user</a>, <a href="http://www.android.com/market/#app=layar" title="Layar on Android Market">Android Market entry</a></li>
</ul>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1224&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/mobilizy-android-ar/' rel='bookmark' title='Permanent Link: Wikitude AR &#8211; Augmented reality on Google Android'>Wikitude AR &#8211; Augmented reality on Google Android</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Augmented reality games, but what&#8217;s reality doing there?</title>
		<link>http://www.thinkartificial.org/videos/augmented-reality-no-reality/</link>
		<comments>http://www.thinkartificial.org/videos/augmented-reality-no-reality/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 03:01:03 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[kweekies]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[windows mobile]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1072</guid>
		<description><![CDATA[Kweekies is a new augmented reality game that&#8217;s tuned to hit iPhones, Nokia Smartphones and Windows Mobile sometime this summer. 
Created by int13 the game is marker based (meaning that the software uses pattern on a paper to know how the world is oriented) and features some cute cuddly Pokémon-styled creatures that you train and [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/machine-interfaces/sony-moves-to-augment-reality/' rel='bookmark' title='Permanent Link: Sony moves to augment reality with EyePet'>Sony moves to augment reality with EyePet</a></li>
<li><a href='http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/' rel='bookmark' title='Permanent Link: Augmented reality app running on iPhone'>Augmented reality app running on iPhone</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Kweekies is a new augmented reality game that&#8217;s tuned to hit iPhones, Nokia Smartphones and Windows Mobile sometime this summer. </p>
<p>Created by <a href="http://www.int13.net/" title="Int 13, developers of Kweekies">int13</a> the game is marker based (meaning that the software uses pattern on a paper to know how the world is oriented) and features some cute cuddly Pokémon-styled creatures that you train and control (to fight). See the embedded videos below.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/mVlBFNg823M&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/mVlBFNg823M&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Te9gj22M_aU&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/Te9gj22M_aU&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object><br />
Subscribers: <strong><a href="http://www.thinkartificial.org/videos/augmented-reality-no-reality/" title="Augmented reality that shuns reality">Visit the post</a></strong> if your reader doesn&#8217;t display videos</center><br />
</p>
<h2>Augmenting reality to ignore reality</h2>
<p>Love of the AR concept leaves me blind to shortcomings, but my girlfriend stayed vigilant and posed an  observation: How does AR enhance this particular game? And she&#8217;s spot on. </p>
<p>Other than providing a flat surface, the real, physical environment plays no part at all in Kweekies&#8217; gameplay. Making that surface virtual would provide more or less the same experience and remove the need to lug around a fragile piece of paper with inkblots on it (can it even be folded without producing errors?). But it does look cool, I&#8217;ll give it that. The portal concept and design is nice even though it looks like it&#8217;s just bling. Maybe <a href="http://www.thinkartificial.org/videos/puzzling-with-portals/" title="Information about the game Portal, by Valve">Valve</a> could do something functional there.</p>
<h2>Is augmented reality in virtual reality&#8217;s footsteps?</h2>
<p>This does beg the question whether primitive AR implementations will cause people to write them off as &#8216;<em>cool&#8230; but pointless</em>&#8216;, thereby slowing down AR development. After all, that happened to virtual reality in the 1990&#8217;s: creating viable consumer products was impossible but we still made some primitive demos that spread hype like a nuclear shockwave. Time passed. The only things that remained exciting were machines with sky-high pricetags that even game arcades could hardly afford. Public demand decreased and VR R&#038;D crawled out of sight and into the shadowy corners of labs, hospitals, military bases. By the time we had everything to make killer consumer products (ca. 2005)—people had lost all interest.</p>
<p>But maybe the masses will love all AR applications regardless? They&#8217;re cool, there will be others like <a href="http://www.thinkartificial.org/videos/mobilizy-android-ar/" title="Wikitude augmented reality application">Wikitude</a> that&#8217;ll do practical stuff. One of the most popular iPhone games is a &#8216;yo momma&#8217; joke generator. So who knows?</p>
<p>[Kweekies via <a href="http://cb.nowan.net/blog/2009/02/17/kweekies-mobile-augmented-reality-game-by-int13/" title="VR Geek Blog on Kweekies augmenting reality">VR Geek Blog</a>]</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1072&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/machine-interfaces/sony-moves-to-augment-reality/' rel='bookmark' title='Permanent Link: Sony moves to augment reality with EyePet'>Sony moves to augment reality with EyePet</a></li>
<li><a href='http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/' rel='bookmark' title='Permanent Link: Augmented reality app running on iPhone'>Augmented reality app running on iPhone</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Humanoid robot Motoman assembles a camera</title>
		<link>http://www.thinkartificial.org/videos/motoman-sda10/</link>
		<comments>http://www.thinkartificial.org/videos/motoman-sda10/#comments</comments>
		<pubDate>Thu, 04 Dec 2008 13:57:29 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Robotics]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[drums]]></category>
		<category><![CDATA[humanoid robot]]></category>
		<category><![CDATA[industrial robot]]></category>
		<category><![CDATA[motoman]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[yaskawa]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=997</guid>
		<description><![CDATA[This robot, named Motoman-SDA10, is a versatile humanoid industrial robot currently on display at the International Next-Generation Robot Fair. He&#8217;s intended to serve both at the factory or at a workplace alongside humans. It&#8217;s an industrial robot so I couldn&#8217;t find any indication of vision, hearing or other sensors to make it more aware of [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/machine-interpretes-your-dreams/' rel='bookmark' title='Permanent Link: Machine Interpretes Your Dreams, Robot Enacts Them [Art]'>Machine Interpretes Your Dreams, Robot Enacts Them [Art]</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img style="float:right" src="http://www.thinkartificial.org/wp-content/uploads/2008/12/motoman-243x300.jpg" alt="Motoman-sda10 looking sharp" title="Motoman-sda10" width="243" height="300" class="size-medium wp-image-998" />This robot, named Motoman-SDA10, is a versatile humanoid industrial robot currently on display at the International Next-Generation Robot Fair. He&#8217;s intended to serve both at the factory or at a workplace alongside humans. It&#8217;s an industrial robot so I couldn&#8217;t find any indication of vision, hearing or other sensors to make it more aware of its environment, so we can expect it to work in safe distance from humans until one of us provides that Change He Needs. </p>
<p>Read on for videos and specs.<br />
</p>
<h2>Video and specs</h2>
<p>The video (see below) shows the precision and awesome dexterity of Motoman as he puts together a dismantled camera, much to the dismay of a tired and confused Japanese actor put there to emphasize how awesome the robot really is. Chefs and musicians beware: Motoman can also play drums and <a href="http://www.bornrich.org/entry/motoman-humanoid-robot-cooks-okonomiyaki-with-manual-precision/" title="Bornrich.org">cook</a>.</p>
<p>The robot is being developed by <a href="http://www.yaskawa.co.jp/" title="Yaskawa, developers of Motoman">Yaskawa Electric Corporation</a> and is pending commercialization. They began taking orders on December 1st 2008 and expect to sell 1,200 units in 2008, 2,400 units/year for 2009, 3,000 units/year for 2010 and after.</p>
<p>Motoman is 135 centimeters (4.5 ft) tall and weighs 220 kilograms (480 lb). It has 15 joints: 7 in each arm (similar to humans, I believe) and 1 at the center of its torso.</p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/PSuvFCPgwE8&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/PSuvFCPgwE8&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object><br />
<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/kkD26CQpDDo&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/kkD26CQpDDo&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object><br />
[Subscribers - <a href="http://www.thinkartificial.org/videos/motoman-sda10/" title="Motoman-SDA10 on ThinkArtificial.org">visit the post</a> if you can't see the videos]</center></p>
<p></p>
<h2>Links &#038; references</h2>
<ul>
<li><a href="http://www.yaskawa.co.jp/en/topics/071121_01/index.html" title="Yaskawa Motoman Humanoid Robot">Yaskawa Press Release</a></li>
<li><a href="http://www.bornrich.org/entry/motoman-humanoid-robot-cooks-okonomiyaki-with-manual-precision/" title="Bornrich.org">Motoman Humanoid Robot Cooks Okonomiyaki With Manual Precision</a> (Bornrich.org)</li>
</ul>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=997&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/machine-interpretes-your-dreams/' rel='bookmark' title='Permanent Link: Machine Interpretes Your Dreams, Robot Enacts Them [Art]'>Machine Interpretes Your Dreams, Robot Enacts Them [Art]</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.thinkartificial.org/videos/motoman-sda10/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Wikitude AR &#8211; Augmented reality on Google Android</title>
		<link>http://www.thinkartificial.org/videos/mobilizy-android-ar/</link>
		<comments>http://www.thinkartificial.org/videos/mobilizy-android-ar/#comments</comments>
		<pubDate>Mon, 27 Oct 2008 16:00:39 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[machine interface]]></category>
		<category><![CDATA[mobile device]]></category>
		<category><![CDATA[mobilizy]]></category>
		<category><![CDATA[wikitude]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=982</guid>
		<description><![CDATA[It&#8217;s been a while since the last post and I&#8217;m afraid it&#8217;s going to be like that for some time, mainly due to business, school and of course our dreaded economic uncertainties. It&#8217;s rare that I simply sit down and post, I usually mull over things for a few days and read up on the [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/' rel='bookmark' title='Permanent Link: Augmented reality app running on iPhone'>Augmented reality app running on iPhone</a></li>
<li><a href='http://www.thinkartificial.org/machine-interfaces/sony-moves-to-augment-reality/' rel='bookmark' title='Permanent Link: Sony moves to augment reality with EyePet'>Sony moves to augment reality with EyePet</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a while since the last post and I&#8217;m afraid it&#8217;s going to be like that for some time, mainly due to business, school and of course our dreaded economic uncertainties. It&#8217;s rare that I simply sit down and post, I usually mull over things for a few days and read up on the subject. But between the upcoming US elections and Iceland&#8217;s economic canary-in-the-mine situation, there hasn&#8217;t been much left to fuel my writing. So for now we&#8217;ll have to settle for slim posts.</p>
<p>Now, the <a href="http://mobilizy.com/wikitude.php" title="Wikitude AR Travel Guide website">Wikitude AR Travel Guide</a>, created by <a href="http://mobilizy.com/" title="Mobilizy website">Mobilizy</a>, is an augmented reality application for the G1/Google Android. Judging from the video demonstration, the graphical overlay is quite a few notches smoother than <a href="http://www.enkin.net/" title="Enkin - augmented reality on Google Android">Enkin</a>.</p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/8EA8xlicmT8&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/8EA8xlicmT8&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></center></p>
<p>According to Mobilizy&#8217;s website Wikitude should already available—but I didn&#8217;t find it in the <a href="http://www.android.com/market/" title="Android Market - Google Android Applications">Android Market</a>, and the few 3rd party reviewers I looked at didn&#8217;t showcase the AR function. Perhaps there are two versions? In any case, reality is inching closer to augmentation.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=982&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/' rel='bookmark' title='Permanent Link: Augmented reality app running on iPhone'>Augmented reality app running on iPhone</a></li>
<li><a href='http://www.thinkartificial.org/machine-interfaces/sony-moves-to-augment-reality/' rel='bookmark' title='Permanent Link: Sony moves to augment reality with EyePet'>Sony moves to augment reality with EyePet</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Cockroach inspired robot from CWRU&#8217;s biorobotics lab (fantastic)</title>
		<link>http://www.thinkartificial.org/videos/cockroach-robot3-cwru/</link>
		<comments>http://www.thinkartificial.org/videos/cockroach-robot3-cwru/#comments</comments>
		<pubDate>Fri, 03 Oct 2008 16:10:25 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Robotics]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[biorobotics]]></category>
		<category><![CDATA[case western reserve university]]></category>
		<category><![CDATA[cockroach]]></category>
		<category><![CDATA[cockroach robot]]></category>
		<category><![CDATA[cwru]]></category>
		<category><![CDATA[cwru robot]]></category>
		<category><![CDATA[hexapod robot]]></category>
		<category><![CDATA[hexapod robot video]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=977</guid>
		<description><![CDATA[This fantastic robot is the third in a series of robots designed at Case Western Reserve University&#8217;s biorobotics lab. Make sure you have a look at their site which contains more information and pictures.

[Subscribers, visit the site if you can't see the video]


Automatic recommendations:Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]
Boston Dynamics Unveil BigDog Progress



Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/cmu-modular-snake-robots/' rel='bookmark' title='Permanent Link: Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]'>Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]</a></li>
<li><a href='http://www.thinkartificial.org/artificial-intelligence/boston-dynamics-unveil-bigdog-progress/' rel='bookmark' title='Permanent Link: Boston Dynamics Unveil BigDog Progress'>Boston Dynamics Unveil BigDog Progress</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>This fantastic robot is the third in a series of robots designed at Case Western Reserve University&#8217;s biorobotics lab. Make sure you have a look at <a href="" title="Biorobotics labs at Case Western Reserve University">their site</a> which contains more information and pictures.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/eunuHrTPS1o&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/eunuHrTPS1o&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object><br />
[Subscribers, visit the site if you can't see the video]</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=977&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/cmu-modular-snake-robots/' rel='bookmark' title='Permanent Link: Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]'>Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]</a></li>
<li><a href='http://www.thinkartificial.org/artificial-intelligence/boston-dynamics-unveil-bigdog-progress/' rel='bookmark' title='Permanent Link: Boston Dynamics Unveil BigDog Progress'>Boston Dynamics Unveil BigDog Progress</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Generative art with Algorithm Ink &amp; ContextFree.js</title>
		<link>http://www.thinkartificial.org/web/contextfree-javascript-art/</link>
		<comments>http://www.thinkartificial.org/web/contextfree-javascript-art/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 12:53:48 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Aesthetics]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=834</guid>
		<description><![CDATA[Check out this really amazing animation artwork done through a web interface to the ContextFree.js library created by Aza Raskin, a port of the open source application by Chris Coyn. It provides means of creating beautiful generative art with minuscule amounts of code. Make sure you watch it to the end where the Sierpiński triangle [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<p>Check out this really amazing animation artwork done through a web interface to the <a href="http://code.google.com/p/contextfree/" title="Javascript ContextFree on Google Code">ContextFree.js library</a> created by Aza Raskin, a port of the open source application by Chris Coyn. It provides means of creating beautiful generative art with minuscule amounts of code. Make sure you watch it to the end where the <a href="http://en.wikipedia.org/wiki/Sierpinski_triangle" title="Sierpinski triangle on Wikipedia" rel="nofollow">Sierpiński triangle</a> is generated with 3 lines of code.</p>
<p><object width="400" height="302"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=1202830&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://www.vimeo.com/moogaloop.swf?clip_id=1202830&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="302"></embed></object><br />
[Subscribers - <a href="http://www.thinkartificial.org/web/contextfree-javascript-art/" title="Generative Art with Algorithm Ink">visit the post</a> if you can't see the video]</p>
<p>You can view more- or create your own art with <a href="http://azarask.in/projects/algorithm-ink/" title="Algorithm Ink">Algorithm Ink</a>.</p>
<p>[via <a href="http://www.hackszine.com/blog/archive/2008/07/algorithm_ink_and_contextfreej.html?CMP=OTC-7G2N43923558" title="ContextFree.js on Hackzine">Hackzine</a>]</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=834&type=feed" alt="" />

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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Music Played With Floppy Drives and Other CompSci Hardware</title>
		<link>http://www.thinkartificial.org/videos/musical-floppy-drive/</link>
		<comments>http://www.thinkartificial.org/videos/musical-floppy-drive/#comments</comments>
		<pubDate>Mon, 09 Jun 2008 23:50:02 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[floppy drives]]></category>
		<category><![CDATA[floppy music]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/videos/musical-floppy-drive/</guid>
		<description><![CDATA[I don&#8217;t care that it&#8217;s Star Wars oriented &#8211; playing music with a floppy drive is awesome. Can we top that? Wouldn&#8217;t know how to measure it, but click through to hear the floppy drive, a singing scanner and a whole band played with a HDD.
William&#8217;s &#8220;Imperial March&#8221; With a Floppy Drive

[Floppy music (YouTube) via [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<p>I don&#8217;t care that it&#8217;s Star Wars oriented &#8211; playing music with a floppy drive is awesome. Can we top that? Wouldn&#8217;t know how to measure it, but click through to hear the floppy drive, a singing scanner and a whole band played with a HDD.</p>
<h3>William&#8217;s &#8220;Imperial March&#8221; With a Floppy Drive</h3>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/X4SCSGRVAQE&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/X4SCSGRVAQE&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="344"></embed></object></p>
<p>[<a href="http://www.youtube.com/watch?v=X4SCSGRVAQE" title="Floppy drive music">Floppy music (YouTube)</a> via <a href="http://www.hackszine.com/blog/archive/2008/06/star_wars_music_played_by_a_fl.html?CMP=OTC-7G2N43923558" title="Star Wars music played by a floppy drive<br />
">Hackzine</a>]</p>
<h3>Beethoven&#8217;s &#8220;Für Elise&#8221; With a Scanner</h3>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/kibZqUAOun0&#038;hl=en"></param><embed src="http://www.youtube.com/v/kibZqUAOun0&#038;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
<h3>Vivaldi&#8217;s &#8220;Spring&#8221; With a Scanner</h3>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/s1tatiU2ha0&#038;hl=en"></param><embed src="http://www.youtube.com/v/s1tatiU2ha0&#038;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
<h3>Van Halen&#8217;s &#8220;Jump&#8221; With a HDD</h3>
<p>This last one is crazy. <del><strike>No idea how it&#8217;s pulled off (is it real?)</strike></del>. <strong>Edit</strong>: The arm&#8217;s vibration is used in a similar fashion as a conventional speaker is.</p>
<blockquote><p><strong>UPDATE &#8211; Dec. 2010</strong>. Regrettably, the following video has been <strong>pulled from YouTube by Time Warner</strong> on grounds of copyright infringement.</p>
<p>Enslaved by whatever law-induced social conduct superseding rationality—the action demonstrates lack of respect for innovation; for fans&#8217; tribute to the music they love.</p>
<p>My thanks to <a href="http://www.thinkartificial.org/videos/musical-floppy-drive/#comment-57261" title="">the reader that brought this to my attention</a>.
</p></blockquote>
<p><br style="clear" /></p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/IAspKu9sVPQ&#038;hl=en"></param><embed src="http://www.youtube.com/v/IAspKu9sVPQ&#038;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=810&type=feed" alt="" />

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		<slash:comments>2</slash:comments>
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		<item>
		<title>Blomkamp&#8217;s &#8220;Alive in Joburg&#8221;</title>
		<link>http://www.thinkartificial.org/videos/blomkamps-alive-in-joburg/</link>
		<comments>http://www.thinkartificial.org/videos/blomkamps-alive-in-joburg/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 13:14:05 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[alien shortfilm]]></category>
		<category><![CDATA[aliens]]></category>
		<category><![CDATA[Alive in Joburg]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Neill Blomkamp]]></category>
		<category><![CDATA[short film]]></category>
		<category><![CDATA[South Africa]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/videos/blomkamps-alive-in-joburg/</guid>
		<description><![CDATA[Director &#038; 3D animator Neill Blomkamp was attached to directing the adapatation of the videogame Halo in 2007, but the project unfortunately appears to be canned. I say unfortunately because a short film like the one below called Alive in Joburg convincingly implies that Blomkamp was well suited to the task.
The 2005 short film depicts [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<p>Director &#038; 3D animator Neill Blomkamp was attached to directing the adapatation of the videogame Halo in 2007, but the project unfortunately appears to be canned. I say unfortunately because a short film like the one below called <em>Alive in Joburg</em> convincingly implies that Blomkamp was well suited to the task.</p>
<p>The 2005 short film depicts aftermath of aliens running out of energy and landing on Earth; becoming stranded beggars. Using a documentary narrative he raises an eerie sense of realism emphasized by likeness to apartheid in South Africa. </p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/I9qFXurZaOE&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/I9qFXurZaOE&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="344"></embed></object> </p>
<p>Discovered in Tim&#8217;s transition post from <a href="http://kuipercliff.wordpress.com/2008/05/21/farewell-and-thanks/" title="Kuipercliff farewell post">Kuipercliff</a> to <a href="http://ubiwar.com/" title="Ubiwar ">Ubiwar</a>.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=802&type=feed" alt="" />

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		<slash:comments>3</slash:comments>
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		<item>
		<title>Bionic Woman 70s Ad [Video]</title>
		<link>http://www.thinkartificial.org/videos/bionic-woman-70s-ad/</link>
		<comments>http://www.thinkartificial.org/videos/bionic-woman-70s-ad/#comments</comments>
		<pubDate>Fri, 09 May 2008 13:36:07 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[advertisement]]></category>
		<category><![CDATA[bionic woman]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[toys]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/videos/bionic-woman-70s-ad/</guid>
		<description><![CDATA[For a Friday funny video we feature a 70s USA advertisement for Bionic Woman dolls and the Bionic Beauty Salon. Enjoy your Bionic woman and the knob-controlled &#8220;Beauty&#8221; parameter.



Automatic recommendations:Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]
Anthill Metropolis Filled With Cement and Excavated (Video)



Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/cmu-modular-snake-robots/' rel='bookmark' title='Permanent Link: Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]'>Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]</a></li>
<li><a href='http://www.thinkartificial.org/videos/anthill-metropolis-filled-with-cement-and-excavated-video/' rel='bookmark' title='Permanent Link: Anthill Metropolis Filled With Cement and Excavated (Video)'>Anthill Metropolis Filled With Cement and Excavated (Video)</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>For a Friday funny video we feature a 70s USA advertisement for Bionic Woman dolls and the Bionic Beauty Salon. Enjoy your Bionic woman and the knob-controlled &#8220;Beauty&#8221; parameter.</p>
<p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/81q9yeL9eb0&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/81q9yeL9eb0&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=779&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/cmu-modular-snake-robots/' rel='bookmark' title='Permanent Link: Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]'>Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]</a></li>
<li><a href='http://www.thinkartificial.org/videos/anthill-metropolis-filled-with-cement-and-excavated-video/' rel='bookmark' title='Permanent Link: Anthill Metropolis Filled With Cement and Excavated (Video)'>Anthill Metropolis Filled With Cement and Excavated (Video)</a></li>
</ol></p>]]></content:encoded>
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