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	<title>Think Artificial &#187; Technology</title>
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	<link>http://www.thinkartificial.org</link>
	<description>Exploring the hi-tech artificial, virtual things we design</description>
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		<title>Samsung&#8217;s Galaxy Tab dabbles with augmented reality</title>
		<link>http://www.thinkartificial.org/technology/samsung-galaxy-tab-and-augmented-reality/</link>
		<comments>http://www.thinkartificial.org/technology/samsung-galaxy-tab-and-augmented-reality/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 02:51:06 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Galaxy Tab]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[samsung]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2255</guid>
		<description><![CDATA[Seems Samsung is moving further into augmented reality, shown briefly in the embedded video here.


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Seems Samsung is moving further into augmented reality, shown briefly in the video embedded below along with some other typical iPaddish features. Looks pretty good from where I&#8217;m standing—looking forward to seeing the price when it hits the shelves.</p>
<p><object width="400" height="243"><param name="movie" value="http://www.youtube.com/v/GPfCZC4VHnE?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/GPfCZC4VHnE?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="243"></embed></object></p>
<p>The Galaxy Tab was <a href="http://www.pcworld.com/article/204723/samsung_galaxy_tab_makes_its_intriguing_debut.html" title="PC World coverage of the Samsung Tablet">unveiled this Thursday</a> and the fellas over at PC World already have a nice <a href="http://www.pcworld.com/zoom?id=204779&#038;page=1&#038;zoomIdx=1" title="Apple iPhone versus Samsung Galaxy Tab comparison">comparison chart for iPad vs. GT</a>. The tablet runs Google&#8217;s Android operating system, version 2.2.</p>
<p>Here&#8217;s to hoping that the AR features will make Apple push extra hard to unveil the augmented reality software that I&#8217;m sure they&#8217;ve been working on for at least 3 years.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2255&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>levelHead &#8211; Augmented reality puzzle game</title>
		<link>http://www.thinkartificial.org/aesthetics/levelhead-augmented-reality/</link>
		<comments>http://www.thinkartificial.org/aesthetics/levelhead-augmented-reality/#comments</comments>
		<pubDate>Sun, 22 Aug 2010 13:49:01 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Aesthetics]]></category>
		<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Simulations]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[brilliant]]></category>
		<category><![CDATA[levelHead]]></category>
		<category><![CDATA[puzzle game]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2205</guid>
		<description><![CDATA[Despite coming of age; this demo remains one of my favorite examples of augmented reality applications. This one uses your computers camera (or an external one, no mobile versions that I know of) to view a cube with markers attached to each side. Through naked eyes, it&#8217;s a paper cube with cryptic symbols—but with the [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
<li><a href='http://www.thinkartificial.org/technology/virtual-box-simulator/' rel='bookmark' title='Permanent Link: Useful augmented reality tool shipped by US Postal Service'>Useful augmented reality tool shipped by US Postal Service</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Despite coming of age; this demo remains one of my favorite examples of augmented reality applications. This one uses your computers camera (or an external one, no mobile versions that I know of) to view a cube with markers attached to each side. Through naked eyes, it&#8217;s a paper cube with cryptic symbols—but with the aid of cameras and computer program; digital metamorphosis produces something entirely different.</p>
<p>If you still haven&#8217;t already succumbed to skipping my ramblings—go watch the demo of levelHead by <em>Julian Oliver</em>! (embedded video below.)</p>
<h3>levelHead Video<br />
<h3>
<iframe src="http://player.vimeo.com/video/1320756" width="400" height="302" frameborder="0"></iframe>
<p><a href="http://vimeo.com/1320756">levelHead v1.0, 3 cube speed-run (spoiler!)</a> from <a href="http://vimeo.com/julianoliver">Julian Oliver</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<h3>Main points of fascination</h3>
<ul>
<li>Physical object interaction; virtual worlds are dependent- and intertwined with physical objects (the cubes) in the environment. (Opposed to displaying virtual objects that have no connection to reality, which in my opinion is <strong>removing the &#8220;<em>reality</em>&#8221; out of &#8220;<em>augmented</em>&#8220;</strong>.)</li>
<li>The cube, simple as it is, gives the impression of a gateway into an entirely different world.</li>
<li>Simplicity. With the environment shaded and lit, the flat white character is simple and adds a mysterious touch to the experience.</li>
<li>The cube is the controller as well as viewer; an intuitive solution for containing the game experience entirely within a simple paper cube.</li>
<li>The game is easy to replicate if desired; all you need is the right program and a paper cube with printouts.</li>
<li><strong>Considering the Future</strong>: Remember <a href="http://en.wikipedia.org/wiki/Myst" title="Myst games on Wikipedia">Myst?</a> I can easily envision an entire game in that style: purely contained within a paper cube, or even interchangeable shapes such as orbs or other simple ones for different environments (perhaps even a few in-game tools).</li>
</ul>
<h3>LevelHead information excerpt</h3>
<blockquote><p>
Using tilt motions, the player moves a character through rooms that appear inside one of several cubes on a table. Each room is logically connected by a series of doors, though some doors lead nowhere (they are traps).</p>
<p>The player has 2 minutes to find the exit of each cube, leading the character into the entrance of the next.</p>
<p>Work is also being done to use invisible markers such that the cube itself appears entirely white to the naked eye. </p>
<p>Visit the project page of <a href="http://julianoliver.com/levelhead" title="levelHead">Julian Oliver&#8217;s levelHead</a>
</p></blockquote>
<p>Thanks for an inspirational game concept, Julian!</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2205&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
<li><a href='http://www.thinkartificial.org/technology/virtual-box-simulator/' rel='bookmark' title='Permanent Link: Useful augmented reality tool shipped by US Postal Service'>Useful augmented reality tool shipped by US Postal Service</a></li>
</ol></p>]]></content:encoded>
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		<title>Latest version of LittleDog from CLMC and Boston Dynamics (video)</title>
		<link>http://www.thinkartificial.org/artificial-intelligence/new-littledog-usc-boston-dynamics-video/</link>
		<comments>http://www.thinkartificial.org/artificial-intelligence/new-littledog-usc-boston-dynamics-video/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 20:15:51 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Robotics]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[BigDog]]></category>
		<category><![CDATA[Boston Dynamics]]></category>
		<category><![CDATA[clmc]]></category>
		<category><![CDATA[darpa]]></category>
		<category><![CDATA[littledog]]></category>
		<category><![CDATA[usc]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2138</guid>
		<description><![CDATA[Our last look BigDog from at Boston Dynamics, most agreed that its movements were beginning to look eerily life-like. The latest version of LittleDog, shown in the video below, is nothing short of breathtaking. Six teams were provided with the LittleDog chassis and funding; this version contains AI software created by the Computational Learning and [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/boston-dynamics-unveil-bigdog-progress/' rel='bookmark' title='Permanent Link: Boston Dynamics Unveil BigDog Progress'>Boston Dynamics Unveil BigDog Progress</a></li>
<li><a href='http://www.thinkartificial.org/artificial-intelligence/cmu-modular-snake-robots/' rel='bookmark' title='Permanent Link: Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]'>Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.thinkartificial.org/wp-content/uploads/2010/06/littledog-robot-clmc-usc.png" title="LittleDog from Boston Dynamics and CLMC at USC" alt="LittleDog from Boston Dynamics and CLMC at USC doing an obstacle course" style="float:right;" /><a href="http://www.thinkartificial.org/artificial-intelligence/boston-dynamics-unveil-bigdog-progress/" title="Think Artificial article on BigDog from Boston Dynamics">Our last look BigDog from</a> at <a href="http://www.bostondynamics.com/robot_index.html" title="Robotics section on Boston Dynamics official website">Boston Dynamics</a>, most agreed that its movements were beginning to look eerily life-like. The latest version of LittleDog, shown in the video below, is nothing short of breathtaking. Six teams were provided with the LittleDog chassis and funding; this version contains AI software created by the <a href="http://www-clmc.usc.edu/" title="CLMC at University of Southern California">Computational Learning and Motor Control Lab at USC</a> (<a href="http://www-clmc.usc.edu/Research/LearningLocomotion" title="LittleDog at USC">specific project webpage</a>). See the video after the jump.</p>
<p></p>
<h2>LittleDog video &#8211; 2010</h2>
<p><center><object width="400" height="340"><param name="movie" value="http://www.youtube.com/v/nUQsRPJ1dYw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nUQsRPJ1dYw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="400" height="340"></embed></object><br />
(<a href="http://www.thinkartificial.org/artificial-intelligence/new-littledog-usc-boston-dynamics-video/" title="Think Artificial on CLMC USC LittleDog project">Visit the article</a> if you can&#8217;t see this video)</center></p>
<p>The size of the bot compared to a human hand is shown near the end of the video. Sign me up for a robotic-pet version. The summarized specs of LittleDog as <a href="http://www.bostondynamics.com/robot_littledog.html" title="About LittleDog">described</a> on Boston Dynamics&#8217; site:</p>
<blockquote><p>
LittleDog has four legs, each powered by three electric motors. The legs have a large range of motion. The robot is strong enough for climbing and dynamic locomotion gaits. The onboard PC-level computer does sensing, actuator control and communications. LittleDog&#8217;s sensors measure joint angles, motor currents, body orientation and foot/ground contact. Control programs access the robot through the Boston Dynamics Robot API. Onboard lithium polymer batteries allow for 30 minutes of continuous operation without recharging. Wireless communications and data logging support remote operation and data analysis. LittleDog development is funded by the <a href="http://www.darpa.mil/ipto/programs/ll/ll.asp" title="DARPA L2 project">DARPA Information Processing Technology Office</a>.
</p></blockquote>
<p>For detailed specifications check out <a href="http://www-clmc.usc.edu/publications/K/kalakrishnan-ICRA2010.pdf" title="CLMC">CLMC&#8217;s paper on LittleDog research (PDF)</a>, published at the 2010 IEEE International Conference on Robotics and Automation (one of four Best Paper Award finalists).</p>
<p>It&#8217;s worth mentioning that USC was the only team to outperform the government program&#8217;s guidelines on 5 out of 6 tests, achieving an average speed of 8.7 cm per second. (Congratulations to the team—Mrinal Kalakrishnan, Peter Pastor, Michael Mistry and Jonas Buchli).</p>
<h2>Cry &#8216;havoc&#8217; and let slip the dogs of war</h2>
<p>The research is funded by DARPA and carried out in collaboration with MIT, Stanford, Carnegie Mellon, USC, Univ. of Pennsylvania and IHMC.</p>
<p>While the scientists working at Boston Dynamics and collaborating institutes envision the &#8216;bots being used for various purposes, DARPA&#8217;s point of view is to use them to haul equipment and luggage wherever needed on a battlefield. The first versions for fieldwork are called <a href="http://www.bostondynamics.com/robot_ls3.html" title="Boston Dynamics LS3 program">Legged Squad Support Systems</a> (LS3); a type of completely autonomous robots, very similar to BigDog, that will be able to follow a human leader through rough terrain using computer vision and GPS systems. The LS3 program is jointly funded by the US Marine Corps.</p>
<p>The first &#8220;walk out&#8221; for LS3s is scheduled for 2012.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2138&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/artificial-intelligence/boston-dynamics-unveil-bigdog-progress/' rel='bookmark' title='Permanent Link: Boston Dynamics Unveil BigDog Progress'>Boston Dynamics Unveil BigDog Progress</a></li>
<li><a href='http://www.thinkartificial.org/artificial-intelligence/cmu-modular-snake-robots/' rel='bookmark' title='Permanent Link: Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]'>Modular Snake Robots From CMU&#8217;s Biorobotics Lab [Video]</a></li>
</ol></p>]]></content:encoded>
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		<title>Correctly predicted: Major stores adopt augmented reality</title>
		<link>http://www.thinkartificial.org/technology/prediction-augmented-reality-stores/</link>
		<comments>http://www.thinkartificial.org/technology/prediction-augmented-reality-stores/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 01:10:11 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Predictions]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[best buy]]></category>
		<category><![CDATA[jack in the box]]></category>
		<category><![CDATA[loopt]]></category>
		<category><![CDATA[puma]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2034</guid>
		<description><![CDATA[The latest results are in for my augmented reality prediction series. I&#8217;m sure you&#8217;ll like this one. It came true. Oh yes.
Prediction &#38; results
Predicted on August 28th, 2009: &#8220;In January, 2010 the first major store announces mobile AR support; possibly an app that indicates product locations in shelves, or one that shows information about products. [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/' rel='bookmark' title='Permanent Link: Correctly predicted: Augmented reality support in iPhone OS 3.1'>Correctly predicted: Augmented reality support in iPhone OS 3.1</a></li>
<li><a href='http://www.thinkartificial.org/web/more-predictions-page/' rel='bookmark' title='Permanent Link: More predictions and a new page to list them'>More predictions and a new page to list them</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-correct.jpg" title="An icon for a correct prediction" alt="Look into the all-seeing eye." style="float:right; border:0px;" />The latest results are in for my <a href="http://www.thinkartificial.org/predictions" title="Augmented reality prediction series on Think Artificial">augmented reality prediction series</a>. I&#8217;m sure you&#8217;ll like this one. It came true. Oh yes.</p>
<h3>Prediction &amp; results</h3>
<p>Predicted on <strong>August 28th, 2009</strong>: &#8220;<em>In <strong>January, 2010</strong> the first major store announces mobile AR support; possibly an app that indicates product locations in shelves, or one that shows information about products. There are rumors of at least 3 other stores preparing a launch.</em>&#8221;<br />
<br style="clear" /></p>
<ul>
<li><strong>Actual turn of events</strong> (written Feb 9th, 2010): Came true. To quote <a href="http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2010/01/02/BUPH1BBGJ4.DTL" title="SFGate.com report on augmented reality, written in January 2010">SFGate.com&#8217;s article on AR smart phone apps</a>: <br style="clear" /><br />
<blockquote>&#8220;<em>Companies including <strong>Best Buy Inc.</strong>, <strong>Jack in the Box</strong> and <strong>Puma</strong> are already advertising on Loopt, serving up coupons or banners when people near their stores.</em>&#8220;[sic]</p></blockquote>
<p><br style="clear" /></li>
</ul>
<p>Prediction was originally published <em>August 28th, 2009</em> in the post <a href="http://www.thinkartificial.org/web/more-predictions-page/" title="Think Artificial announcement of a prediction page">More predictions and a page to list them</a><br />
<br />
Have any material related to this prediction/event? Post it in a comment below!<br />
<br style="clear" /></p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2034&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/' rel='bookmark' title='Permanent Link: Correctly predicted: Augmented reality support in iPhone OS 3.1'>Correctly predicted: Augmented reality support in iPhone OS 3.1</a></li>
<li><a href='http://www.thinkartificial.org/web/more-predictions-page/' rel='bookmark' title='Permanent Link: More predictions and a new page to list them'>More predictions and a new page to list them</a></li>
</ol></p>]]></content:encoded>
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		<title>Google Goggles &#8211; Photo recognition in real-time for augmented reality info</title>
		<link>http://www.thinkartificial.org/artificial-intelligence/google-goggles-video-search/</link>
		<comments>http://www.thinkartificial.org/artificial-intelligence/google-goggles-video-search/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 11:31:33 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[google goggles]]></category>
		<category><![CDATA[image recognition]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[real-time search]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=2008</guid>
		<description><![CDATA[Here&#8217;s something fresh from Google&#8217;s oven: the Google Goggles app for Android phones. Despite my let down when I realized they weren&#8217;t real Goggles, this is a mark of things getting interesting. Mobile AR apps are mutating and shifting into various forms and possibilities of the tech are certainly starting to form a big picture [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/mobilizy-android-ar/' rel='bookmark' title='Permanent Link: Wikitude AR &#8211; Augmented reality on Google Android'>Wikitude AR &#8211; Augmented reality on Google Android</a></li>
<li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s something fresh from Google&#8217;s oven: the Google Goggles app for Android phones. Despite my let down when I realized they weren&#8217;t real Goggles, this is a mark of things getting interesting. Mobile AR apps are mutating and shifting into various forms and possibilities of the tech are certainly starting to form a big picture in the heads of developers. It&#8217;s here to stay allright.</p>
<p>The image recognition tech sounds exciting—image search and recognition in real time! I wouldn&#8217;t be surprised to see Google and Apple go heads on in a bloodsport match as they race towards the AR advertising market (incidentally bringing with them a wave of exciting apps and even AR goggle interfaces. Real ones.). </p>
<p>But, it&#8217;s best to let the video do the talking (read: I&#8217;m lazy). Here&#8217;s Google Goggles.</p>
<p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Hhgfz0zPmH4&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/Hhgfz0zPmH4&#038;rel=0&#038;color1=0xb1b1b1&#038;color2=0xcfcfcf&#038;hl=en_US&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object><br />
<em>If you&#8217;re having trouble seeing the video, either <a title="Think Artificial about Google Goggles." href="">visit the ThinkArtificial.org</a> post or <a href="http://www.youtube.com/v/Hhgfz0zPmH4" title="Google Goggles introductory video">go directly to YouTube</a></em>.<br />
</center></p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=2008&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/mobilizy-android-ar/' rel='bookmark' title='Permanent Link: Wikitude AR &#8211; Augmented reality on Google Android'>Wikitude AR &#8211; Augmented reality on Google Android</a></li>
<li><a href='http://www.thinkartificial.org/technology/layar-augmented-reality/' rel='bookmark' title='Permanent Link: Layar&#8217;s Augmented Reality Web for mobiles: finally layered information'>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</a></li>
</ol></p>]]></content:encoded>
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		<title>More predictions and a new page to list them</title>
		<link>http://www.thinkartificial.org/web/more-predictions-page/</link>
		<comments>http://www.thinkartificial.org/web/more-predictions-page/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 15:42:31 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
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		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1742</guid>
		<description><![CDATA[







Correct prediction


Undetermined


Wrong prediction



Today we&#8217;re launching a special page to store past and present predictions regarding future technology developments. At the moment all are in the area of augmented reality. Below is a list of new predictions; the complete list can be found on the new Predictions page. The page can also be accessed through its [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/' rel='bookmark' title='Permanent Link: Correctly predicted: Augmented reality support in iPhone OS 3.1'>Correctly predicted: Augmented reality support in iPhone OS 3.1</a></li>
<li><a href='http://www.thinkartificial.org/technology/iphone-augmented-reality/' rel='bookmark' title='Permanent Link: Augmented reality on iPhone delayed, but hardly prevented'>Augmented reality on iPhone delayed, but hardly prevented</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<table border="0" cellspacing="20">
<tr>
<td><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-correct.jpg" alt="Look into the all seeing eye: Icon for a correct prediction" title="Look into the all-seeing eye." style="border:0px;" /></td>
<td><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" alt="An icon for a prediction whose outcome is yet to be seen" title="Look into the all-seeing eye: Icon for a prediction whose outcome is yet to be seen." style="border:0px;" /></td>
<td><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-wrong.jpg" alt="An icon for a correct prediction" title="Look into the all-seeing eye: Prediction turned out to be wrong." style="border:0px;" /></td>
</tr>
<tr>
<td>
<h4>Correct prediction</h4>
</td>
<td>
<h4>Undetermined</h4>
</td>
<td>
<h4>Wrong prediction</h4>
</td>
</tr>
</table>
<p>Today we&#8217;re launching a special page to store past and present predictions regarding future technology developments. At the moment all are in the area of augmented reality. Below is a list of new predictions; the complete list can be found on the new <a href="http://www.thinkartificial.org/predictions/" title="Predictions on Think Artificial">Predictions page</a>. The page can also be accessed through its link in Think Artificial&#8217;s header-menu.</p>
<p>What do <em>you</em> predict? =)</p>
<h3>Year 2009</h3>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" title="An icon for a prediction whose outcome is yet to be seen" alt="Look into the all-seeing eye: This is a prediction whose outcome is yet to be seen." style="float:right; border:0px;" /><br />
<h4>Initial iPhone development and app popularity</h4>
<ul>
<li><strong>Prediction on August 28th, 2009</strong>: In October 2009 many developers are reported working on augmented reality apps for iPhone. This is partially due to the success of 5 wildly popular apps in the iPhone App Store.</li>
</ul>
<p><br style="clear" /></p>
<h3>Year 2010</h3>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" title="An icon for a prediction whose outcome is yet to be seen" alt="Look into the all-seeing eye: This is a prediction whose outcome is yet to be seen." style="float:right; border:0px;" /><br />
<h4>Rise of serious augmented reality apps</h4>
<ul>
<li><strong>Prediction on August 28th, 2009</strong>: In January, 2010 interest in fluff (useless, silly) applications is declining. Much more powerful, serious AR apps are on the rise.</li>
</ul>
<p><br style="clear" /></p>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" title="An icon for a prediction whose outcome is yet to be seen" alt="Look into the all-seeing eye: This is a prediction whose outcome is yet to be seen." style="float:right; border:0px;" /><br />
<h4>Major stores adopt augmented reality</h4>
<ul>
<li><strong>Prediction on August 28th, 2009</strong>: In January, 2010 the first major store announces mobile AR support; possibly an app that indicates product locations in shelves, or one that shows information about products. There are rumors of at least 3 other stores preparing a launch.</li>
</ul>
<p><br style="clear" /></p>
<p><strong>EDIT</strong>: The following two first appeared with dates, but were changed within an hour to mid/early/late -month notation (I&#8217;m not psychic! =)<br />
<img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" title="An icon for a prediction whose outcome is yet to be seen" alt="Look into the all-seeing eye: This is a prediction whose outcome is yet to be seen." style="float:right; border:0px;" /><br />
<h4>Open-source augmented reality platform</h4>
<ul>
<li><strong>Prediction on August 28th, 2009:</strong> Mid April, 2010 an important open source AR platform standard is introduced.</li>
</ul>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-undetermined.jpg" title="An icon for a prediction whose outcome is yet to be seen" alt="Look into the all-seeing eye: This is a prediction whose outcome is yet to be seen." style="float:right; border:0px;" /><br />
<h4>Augmented reality eyewear &#038; head mounted displays</h4>
<ul>
<li><strong>Prediction on August 28th, 2009</strong>: Early May, 2010 the first specs specifically designed for mainstream, mobile AR are announced. Use of eyewear-screens (head-mounted displays, AR glasses) increasingly popular among young and young adults.</li>
</ul>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1742&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/' rel='bookmark' title='Permanent Link: Correctly predicted: Augmented reality support in iPhone OS 3.1'>Correctly predicted: Augmented reality support in iPhone OS 3.1</a></li>
<li><a href='http://www.thinkartificial.org/technology/iphone-augmented-reality/' rel='bookmark' title='Permanent Link: Augmented reality on iPhone delayed, but hardly prevented'>Augmented reality on iPhone delayed, but hardly prevented</a></li>
</ol></p>]]></content:encoded>
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		<title>Correctly predicted: Augmented reality support in iPhone OS 3.1</title>
		<link>http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/</link>
		<comments>http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 19:13:44 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
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		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1588</guid>
		<description><![CDATA[Prediction: Apple releases initial support to iPhone augmented reality apps before September 15th, 2009.
Actual: Announced 11 days after the prediction; Apple&#8217;s iPhone OS 3.1 supports augmented reality applications; expected release is in September (as predicted).

In my last entry on obstacles for augmented reality (AR) on the iPhone, I again expressed my conviction that Apple is [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/iphone-augmented-reality/' rel='bookmark' title='Permanent Link: Augmented reality on iPhone delayed, but hardly prevented'>Augmented reality on iPhone delayed, but hardly prevented</a></li>
<li><a href='http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/' rel='bookmark' title='Permanent Link: Augmented reality app running on iPhone'>Augmented reality app running on iPhone</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-correct.jpg" title="Look into the all-seeing eye." alt="A glowing green icon indicating a correct prediction" style="float:right; border:0px;" /><strong>Prediction</strong>: Apple releases initial support to iPhone augmented reality apps before September 15th, 2009.<br />
<strong>Actual</strong>: Announced 11 days after the prediction; Apple&#8217;s iPhone OS 3.1 supports augmented reality applications; expected release is in September (as predicted).<br />
<br />
In my last entry on <a href="http://www.thinkartificial.org/technology/iphone-augmented-reality/" title="iPhone SDK live manipulation of video">obstacles for augmented reality (AR) on the iPhone</a>, I again expressed my conviction that Apple is planning on becoming a czar of AR. I upped the ante by venturing this prediction:</p>
<blockquote><p>
<strong>Before September 15th 2009</strong> one of the following two events will occur:</p>
<ol>
<li>Apple releases initial support to iPhone augmented reality applications.</li>
<li>Apple announces an extension to the the iPhone SDK, specifically intended for augmented reality app development.</li>
<p>[Posted on <a href="http://www.thinkartificial.org/technology/iphone-augmented-reality/" title="iPhone SDK live manipulation of video">Jul 13, 2009</a>]
</ol>
</blockquote>
<p>Only eleven days after the prediction news began rushing in; among many others reporting, MacRumors said on <em>July 24th 2009</em>:</p>
<blockquote><p>
The L.A. Times reports that Apple will begin allowing developers access to the tools they need to produce augmented reality applications starting with upcoming iPhone OS 3.1. [So far, AR applications] have used unpublished APIs which prevent them from being allowed on the App Store. Apple, however, told one developer that the tools necessary would become available with iPhone 3.1. [<a href="http://www.macrumors.com/2009/07/24/augmented-reality-apps-to-arrive-with-iphone-3-1-update/" title="Augmented reality applications with iPhone OS 3.1">MacRumors</a>]</p></blockquote>
<p>In short, Apple is releasing their initial support to augmented reality applications. The <a href="http://latimesblogs.latimes.com/technology/2009/07/subway-augmented-reality-iphone-app.html">Los Angeles Times</a> posted the article that broke news that Apple told developers of the <em>Nearest Tube</em> AR train finder (<a href="http://www.acrossair.com/" title="iPhone augmented reality developers">Acrossair</a>) that augmented reality apps will be allowed in the iPhone App Store in <strong>September</strong>, as predicted&#8230; let&#8217;s see if it turns out to be September 15th <img src='http://www.thinkartificial.org/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Stay tuned for more predictions.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1588&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/technology/iphone-augmented-reality/' rel='bookmark' title='Permanent Link: Augmented reality on iPhone delayed, but hardly prevented'>Augmented reality on iPhone delayed, but hardly prevented</a></li>
<li><a href='http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/' rel='bookmark' title='Permanent Link: Augmented reality app running on iPhone'>Augmented reality app running on iPhone</a></li>
</ol></p>]]></content:encoded>
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		</item>
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		<title>Augmented reality on iPhone delayed, but hardly prevented</title>
		<link>http://www.thinkartificial.org/technology/iphone-augmented-reality/</link>
		<comments>http://www.thinkartificial.org/technology/iphone-augmented-reality/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 19:42:24 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Featured]]></category>
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		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1385</guid>
		<description><![CDATA[Recently there&#8217;s been an onrush of news and Web searches for augmented reality (AR), for the fist time surpassing interest in its cousin, virtual reality. Think Artificial&#8217;s article on a prototype AR toolkit for the iPhone saw a 224% visitor increase and was cited in a CNET News article.


[NOTE: Above is a snapshot for July [...]


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<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Recently there&#8217;s been an onrush of news and Web searches for augmented reality (AR), for the fist time surpassing interest in its cousin, virtual reality. <a href="http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/" title="ARToolkit, Augmented reality app for iPhone">Think Artificial&#8217;s article on a prototype AR toolkit</a> for the iPhone saw a 224% visitor increase and was cited in a CNET News article.<br />
<center><br />
<img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/google-trends-ar-jul-2009.png" title="Google Trends snapshot showing searches for augmented reality" alt="Google trend for augmented reality search in July 2009 - searches are surging" /><br />
[<strong>NOTE</strong>: Above is a snapshot for July '08 to July '09; <br /><strong><a href="http://www.google.com/trends?q=augmented+reality&#038;ctab=0&#038;geo=all&#038;geor=all&#038;date=ytd&#038;sort=0" title="Google Trends for augmented reality searches" >See current 12 month trend</a></strong>]<br />
</center><br />
Several AR apps hit the market and the now-famed <a href="http://www.thinkartificial.org/technology/layar-augmented-reality/" title="Layar - augmented reality for Google Android devices">Dutch augmented reality Web (and browser)</a> caught more media attention than anyone expected. But augmented reality is barred from the optimal mobile device: the iPhone&#8217;s own development suite doesn&#8217;t allow access to vital components.</p>
<blockquote><p>Officially, Apple&#8217;s iPhone SDK does not offer access to any APIs for manipulating live video, forcing developers to use the available but unsupported ones instead. That&#8217;s a shame because as you can see, there are a lot of unique concepts out there for implementing Augmented Reality on the iPhone. [...] However, there&#8217;s still hope. According to some <a href="http://gamesalfresco.com/2009/07/02/open-letter-to-apple-let-us-augment-reality-with-the-iphone/#comment-4008">hearsay out there</a>, Apple is interested in enabling these types of apps. [<a href="http://www.readwriteweb.com/archives/a_twitter_augmented_reality_app_for_iphone.php" title="ReadWriteWeb article about a Twitter augmented reality application">ReadWriteWeb</a>]</p></blockquote>
<p>There&#8217;s no question that Apple realizes the potential of AR and their position to dominate the market. The iPhone&#8217;s media attention and hardware power can make for a Walt Disney of augmented reality. </p>
<p>Having correctly <a href="http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/" title="Prediction for type and date-of-debut of first mainstream augmented reality app">predicted</a> the type- and date of debut of the first mainstream AR application, the oracle speaks again—let&#8217;s see if I get this one right:<br />
<center><br />
<strong>Before September 15th 2009, one of the following two events will occur</strong></p>
<ol>
<li>Apple releases initial support to iPhone augmented reality applications.</li>
<li>Apple announces an extension to the the iPhone SDK, specifically intended for augmented reality app development.</li>
</ol>
<p></center></p>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/08/prediction-correct.jpg" title="An icon for a correct prediction" alt="Look into the all-seeing eye." style="float:right; border:0px;" /><strong>EDIT (August 13th 2009)</strong>: This prediction was correct. Only 11 days after I posted this prediction it was announced that Apple’s iPhone OS 3.1 will support augmented reality applications—expected release is in September (as predicted). See further details in <a href="http://www.thinkartificial.org/technology/augmented-reality-iphone-os-3-1/" title="Augmented reality support in iPhone OS 3.1">Correctly predicted: Augmented reality support in iPhone OS 3.1</a></p>
<h3>Will augmented reality on the iPhone accelerate development of wearable displays?</h3>
<p>The iPhone did the impossible and brought back <strong>head-mounted displays</strong> (HMDs)—often known as virtual reality goggles. Many modern HMDs are now relatively cheap—the pricetag is no longer long enough to use as a belt—and, on occasion, the design is sleek. (They still suck, but keep improving.)</p>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/07/mirage-2-150x150.jpg" alt="Mirage - an augmented reality humanoid seen through augmented reality specs" title="Mirage - an augmented reality course project at Columbia University, 2002" style="float:left; margin:5pt;" width="150" height="150" class="size-thumbnail wp-image-1420" />Using phones&#8217; screens for augmented reality applications is literally like peeking through a keyhole. Demand for alternate interfaces increases as a result of mainstream AR, and the greatest of these are wearable displays; AR specs (see-through displays, shaped like glasses). These have been around for decades (image shows <a href="http://www.mindmakers.org/projects/MIRAGE/pages/" title="Mirage - an augmented reality project created at Columbia University">MIRAGE</a> &#8211; <em>undergrad</em> student project from 2002) but are still expensive as hell. Will the iPhone do for AR specs what it did for HMDs?</p>
<h3>Importance of AR+wearable display interplay</h3>
<p>The combination of wearable displays and augmented reality has countless uses. It&#8217;s important, in fact, with potential to revolutionize machine interfaces and manufacturing practices. Picture the following, for example: Desktop computer output (screen) can be overlaid onto reality like any other AR graphic, displayed in 3D as if they are sitting on a desktop. </p>
<p>Instead of buying two screens for a dual-screen setup at home, a student on a tight budget could buy AR specs. Through these he can display as many <em>virtual</em> computer screens as needed. If quality were to improve and price decrease, AR specs could serve as flexible, space saving, easy to transport and cheap alternative to any modern hardware display. </p>
<p>Augmented reality is not a type- or collection of applications. It&#8217;s a type of medium. In today&#8217;s economy, requiring cost reductions and preservation of resources, a future where a single gadget can replace several seems ever more likely. The boom of augmented reality is more probable than ever.</p>
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<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/machine-interfaces/augmented-reality-iphone/' rel='bookmark' title='Permanent Link: Augmented reality app running on iPhone'>Augmented reality app running on iPhone</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
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		<title>Layar&#8217;s Augmented Reality Web for mobiles: finally layered information</title>
		<link>http://www.thinkartificial.org/technology/layar-augmented-reality/</link>
		<comments>http://www.thinkartificial.org/technology/layar-augmented-reality/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 16:36:16 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
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		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1224</guid>
		<description><![CDATA[Finally. An augmented reality application of superb execution. Layar is a Google Android OS application and an iPhone 3G S version on its way. Publicly announced on June 14th by Dutch company SPRXMobile. Many AR apps have hit the scene since Wikitude AR Travel Guide first appeared in November 2008—but Layar ups the stakes by [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/mobilizy-android-ar/' rel='bookmark' title='Permanent Link: Wikitude AR &#8211; Augmented reality on Google Android'>Wikitude AR &#8211; Augmented reality on Google Android</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Finally. An augmented reality application of superb execution. <a href="http://layar.eu" title="Layar's official website">Layar</a> is a Google Android OS application and an iPhone 3G S version on its way. Publicly announced on June 14th by Dutch company <a href="http://www.sprxmobile.com/" title="SPRXMobile, developers of Layar app">SPRXMobile</a>. Many AR apps have hit the scene since <a href="http://www.thinkartificial.org/videos/mobilizy-android-ar/" title="Article on Wikitude, mobile augmented reality application for Google's Android OS">Wikitude AR Travel Guide</a> first appeared in November 2008—but Layar ups the stakes by being able to hide and show different types of information.<br />
<img src="http://www.thinkartificial.org/wp-content/uploads/2009/07/layar-banner.jpg" title="Layar's graphical user interface showing a real-estate guide on an Android/HTC mobile phone" alt="Layar application running a real-estate guide on an Android/HTC mobile phone" /></p>
<h2>Visual comparison of Layar &#038; Wikitude</h2>
<p>Comparing the first mainstream AR application to the second, <a href="http://www.thinkartificial.org/videos/mobilizy-android-ar/" title="Article on Wikitude, mobile augmented reality application for Google's Android OS">Wikitude</a> to Layar, there&#8217;s a noticeable improvement in user interface. The radar looks cool, but is it just a compass?</p>
<p>And FINALLY someone implemented <em>layers</em>. It&#8217;s what it sounds like; visual data is organized on layers that can be made invisible/visible. Like Photoshop. And the infinite number of layer&#8217;s are for sale to companies with good ideas (—that&#8217;s their business model).</p>
<p>Layar&#8217;s video shows examples for a real estate guide service (good choice for an early layer—encapsulates the idea, potential). They&#8217;re currently requesting layer ideas from companies, but I&#8217;m sure they&#8217;re working on making people able to create and share their own layers. That&#8217;s what I would do.</p>
<p>The videos embedded below show Layar in June &#8216;09 and Wikitude in October &#8216;08 (pre-release).</p>
<h3>Layar promotional video (released June &#8216;09)</h3>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/b64_16K2e08&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hl=en&#038;feature=player_embedded&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/b64_16K2e08&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hl=en&#038;feature=player_embedded&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object></p>
<h3>Wikitude demo video (released October &#8216;08)</h3>
<p><object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/8EA8xlicmT8&amp;hl=en&amp;fs=1"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/8EA8xlicmT8&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" height="344" width="425"></object><br />
</center></p>
<h2>Layar&#8217;s not the world&#8217;s first browser—it&#8217;s the first augmented reality web</h2>
<p><em>The world&#8217;s first augmented reality browser for mobiles</em>. So goes Layar&#8217;s tagline. But, uUnless I&#8217;m mistaken, they don&#8217;t actually mean it&#8217;s the first augmented reality browser for <em>the Web</em> (as in the World Wide Web). It&#8217;s the first browser for the web they developed, an <em>augmented reality web</em>! So the browser is a first, but only because the web it browses is a first. So the tagline isn&#8217;t technically wrong, it&#8217;s a marketing mistake perhaps, but not wrong. The <em>Augmented Reality Web</em> aspect is the cool part and should be scream of the brand. Including the term &#8220;browser&#8221; in there just confuses things. But nevertheless, they&#8217;re getting full media coverage.</p>
<p><strong>Layar is high on my list of &#8220;AR companies that get it&#8221;</strong>—understand one of the unique opportunities in mainstream augmented reality. Respect where it&#8217;s due. They&#8217;re developing a well designed product with potential, deserving of success.</p>
<p>Hat tip to the <a href="http://www.sprxmobile.com/" title="SPRXMobile, developers of Layar app">SPRXMobile</a> team; <em>Raimo van der Klein</em>, <em>Claire Boonstra</em>, <em>Maarten Lens-FitzGerald</em>. Well done.</p>
<h3>Links &#038; refs</h3>
<ul>
<li><a href="http://search.twitter.com/search?q=Layar" title="Twitter real time comments about Layar">What people are saying right now about Layar (Twitter)</a></li>
<li>Official Web presence: <a href="http://www.layar.eu/" title="Layar's website">Website</a>, <a href="http://www.twitter.com/layarmobile" title="Layar on Twitter">Twitter user</a>, <a href="http://www.android.com/market/#app=layar" title="Layar on Android Market">Android Market entry</a></li>
</ul>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1224&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/mobilizy-android-ar/' rel='bookmark' title='Permanent Link: Wikitude AR &#8211; Augmented reality on Google Android'>Wikitude AR &#8211; Augmented reality on Google Android</a></li>
<li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
</ol></p>]]></content:encoded>
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		<title>Useful augmented reality tool shipped by US Postal Service</title>
		<link>http://www.thinkartificial.org/technology/virtual-box-simulator/</link>
		<comments>http://www.thinkartificial.org/technology/virtual-box-simulator/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 14:37:55 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Machine Interfaces]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[AKQA/DC]]></category>
		<category><![CDATA[application]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[postal service]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[utility]]></category>
		<category><![CDATA[Virtual Box Simulator]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=1181</guid>
		<description><![CDATA[
The US Postal Service has begun using a pretty neat online augmented reality (AR) tool. Developed by AKQA/DC, the Virtual Box Simulator is a marker-based AR applet that enables you to use a webcam to find a box size and shape that fits a shipment item.
Print out a marker on paper and point your webcam [...]


Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
<li><a href='http://www.thinkartificial.org/machine-interfaces/sony-moves-to-augment-reality/' rel='bookmark' title='Permanent Link: Sony moves to augment reality with EyePet'>Sony moves to augment reality with EyePet</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.thinkartificial.org/wp-content/uploads/2009/06/virtual-box-sim.png" alt="Virtual Box Simulator showing a 3D virtual box around an item to be shipped" title="Virtual Box Simulator applet in action" style="float:right;"/></p>
<p>The US Postal Service has begun using a pretty neat online <a href="http://www.thinkartificial.org/?s=augmented+reality&#038;x=0&#038;y=0" title="Augmented reality on Think Artificial">augmented reality (AR)</a> tool. Developed by <a href="http://www.akqa.com/" title="AKQA online presence agency">AKQA/DC</a>, the <a href="http://www.prioritymail.com/simulator.asp" title="Virtual box simulator at the US Postal Service website">Virtual Box Simulator</a> is a marker-based AR applet that enables you to use a webcam to find a box size and shape that fits a shipment item.</p>
<p>Print out a marker on paper and point your webcam at it: a 3D virtual box appears. Their <a href="http://www.prioritymail.com/simulator.asp" title="Virtual box simulator webpage at the US Postal Service">video example</a> (click &#8216;<em>See how it works</em>&#8216; on the right-hand menu) shows the size of the box and transparency being altered so that when you place your shipment on top of the paper its easy to see which one best fits.</p>
<p>Compared to similar applications, even though it only shaves a minute or two off your time at the post office counter, its still the most useful I&#8217;ve seen.</p>
<p>[via <a href="http://www.adrants.com/2009/06/hey-weird-an-augmented-reality-tool.php" title="Virtual Box Simulator on Adrants">Adrants</a>]</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=1181&type=feed" alt="" />

<p>Automatic recommendations:<ol><li><a href='http://www.thinkartificial.org/videos/augmented-reality-no-reality/' rel='bookmark' title='Permanent Link: Augmented reality games, but what&#8217;s reality doing there?'>Augmented reality games, but what&#8217;s reality doing there?</a></li>
<li><a href='http://www.thinkartificial.org/machine-interfaces/sony-moves-to-augment-reality/' rel='bookmark' title='Permanent Link: Sony moves to augment reality with EyePet'>Sony moves to augment reality with EyePet</a></li>
</ol></p>]]></content:encoded>
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		<title>When opportunity knocks with a bionic arm</title>
		<link>http://www.thinkartificial.org/technology/strong-prostheses/</link>
		<comments>http://www.thinkartificial.org/technology/strong-prostheses/#comments</comments>
		<pubDate>Sun, 21 Sep 2008 15:12:03 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[bionics]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[i-limb]]></category>
		<category><![CDATA[intelligent prosthesis]]></category>
		<category><![CDATA[ossur]]></category>
		<category><![CDATA[ossur prosthetics]]></category>
		<category><![CDATA[prosthetics]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/?p=632</guid>
		<description><![CDATA[Some time ago I came across an article reporting on a new robotic arm that was so powerful it might have to be downgraded to serve as a &#8220;safe&#8221; prosthetic.

As prostheses become more affordable and powerful—how soon can we expect people that want to replace their biological arm with one that doesn&#8217;t tire, can lift [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<p>Some time ago I came across an article reporting on a new robotic arm that was so powerful it might have to be downgraded to serve as a &#8220;safe&#8221; prosthetic.<br />
<img src="http://www.thinkartificial.org/wp-content/uploads/2008/09/topside-ilimb.jpg" title="An i-Limb" alt="an i-Limb prosthesis" style="float:right;" /><br />
As prostheses become more affordable and powerful—how soon can we expect people that want to replace their biological arm with one that doesn&#8217;t tire, can lift twice as much and for twice as long?</p>
<p>Or, perhaps a more credible scenario; of those that get one out of need, how many will be content with human dexterity when super is an option?</p>
<p>The <a href="http://news.scotsman.com/scitech/Scotland-joins-arms-race-with.3644501.jp">Scotsman reports the i-Limb</a>, an artificial arm that the creators say is &#8220;better than the actual thing&#8221;.</p>
<blockquote><p>
The researchers say their new arm is capable of repeatedly lifting a weight of 10kg up above head height and could do so all day, compared with the average human being who would tire within minutes. The wrists could rotate 360° and anyone using it could perform hundreds of push-ups.</p>
<p>However, the sheer power of the limb means its creators are faced with the problem of deciding which patients could be trusted to use it safely, as it has the potential to be used as a weapon.
</p></blockquote>
<p>A weapon. How about marketing it in the U.S.? Dangerous cyber-enhancements could be taken up under the wing of the Second Amendment. A second-and-a-half amendment emerges proclaiming the people&#8217;s right to bare super &#8220;arms&#8221;.</p>
<p><center><img src="http://www.thinkartificial.org/wp-content/uploads/2008/09/centerpiece-ilimb.jpg" alt="John German with an i-Limb prosthesis" title="centerpiece-ilimb" /><br />
[John German with an i-Limb]</center></p>
<p>Imagine a support call to a support line in the near future: &#8220;<em>I&#8217;m sorry sir, we can&#8217;t replace your broken arm &#8230; it says right here on page 5 in the manual that any tampering voids the warranty. And we&#8217;re going to have to remove your current one. Could you come in around six thirty?</em>&#8221;</p>
<p>What about the legalities? Would a tuned up arm void the warranty? Could a handicapped individual be denied a limb because he longed to be better, stronger? </p>
<blockquote><p>
The i-LIMB Hand offers a unique, highly intuitive control system that uses a traditional myoelectric signal input to open and close the hand&#8217;s life-like fingers. Myoelectric controls utilize the electrical signal generated by muscles in the remaining portion of a patient&#8217;s limb. This signal is picked up by electrodes that sit on the surface of the skin. Users of existing, basic myoelectric prosthetic hands are able to quickly adapt to the system and can master the device&#8217;s new functionality within minutes. </p>
<p>[via <a href="http://www.medgadget.com/archives/2007/07/worlds_first_bionic_hand_makes_it_to_market.html" title="medGadget on the i-Limb">medGadget</a>]
</p></blockquote>
<h3>Close to bionic superiority</h3>
<p>All jokes aside, the potential of a better-than-biological limbs is becoming increasingly likely. A recent and real example was Oscar Pistorius and the Olympics; a runner athlete with two bionic leg prostheses who was almost barred from trying out. The lack of meat was temporarily considered an unfair advantage because, for example: (a) they are longer and allow a greater stride, and (b) bionic prostheses don&#8217;t require oxygen/aren&#8217;t subject to lactic acid build-up. Below is a video of Pistorius competing in a 400 meter race in 2007; well worth the watch.<br />
<br />
<center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/1so1ZMgpg2w&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/1so1ZMgpg2w&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></center></p>
<p>A quick search will get you several good online articles on the Pistorius story. He was allowed to try out in the end, and didn&#8217;t make the cut.  His prostheses are Icelandic, created by the company <a href="http://www.ossur.is/" title="Ossur">Ossur</a>. They&#8217;re embedded with AI that learns how the wearer moves.</p>
<h3>A surreal future, or real possibilites</h3>
<p>If we imagine stronger, faster, limber bionic legs and arms emerging in the near future; is it unreal to imagine that people who have suffered the trauma of losing a limb would want to make up for it by tuning up their prostheses? </p>
<p>Moreover, if it were illegal to bare super- strong, limber or dextrous bionic limbs, there would inevitably be individuals who&#8217;d find black market paths around it. It would be surreal to imagine anything else.</p>
<h2>Links &#038; References</h2>
<ul>
<li>i-Limb found on <a href="http://futurismic.com/2008/01/07/gentlemen-we-can-rebuild-himbetterfasterstronger/">Futurismic</a></li>
<li><a href="http://news.scotsman.com/scitech/Scotland-joins-arms-race-with.3644501.jp">Scotsman on the i-Limb</a></li>
<li>Pictures are copyright ©<a href="http://www.touchbionics.com/professionals.php?section=8&#038;pageid=70" title="Touch EMAS limited">Touch EMAS Limited</a>.</li>
</ul>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=632&type=feed" alt="" />

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		<title>Reaper UAV Frequently Used Against Enemy Targets</title>
		<link>http://www.thinkartificial.org/technology/reaper-uav-skynet/</link>
		<comments>http://www.thinkartificial.org/technology/reaper-uav-skynet/#comments</comments>
		<pubDate>Fri, 13 Jun 2008 19:01:01 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Robotics]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[af.mil]]></category>
		<category><![CDATA[air force]]></category>
		<category><![CDATA[military]]></category>
		<category><![CDATA[MQ-1 Predator]]></category>
		<category><![CDATA[MQ-9 Reaper]]></category>
		<category><![CDATA[Predator]]></category>
		<category><![CDATA[Reaper]]></category>
		<category><![CDATA[UAV]]></category>
		<category><![CDATA[unmanned aerial vehicle]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/technology/reaper-uav-regularly-used-against-enemy-targets/</guid>
		<description><![CDATA[The UK controlled Skynet 5C satellite was launched from the Kourou spaceport in French Guiana yesterday. It&#8217;s purpose is to allow various parts of the military to increase data transmission rates and pass two 2.5 times the current amount of data between command centers worldwide. One of the things utilizing these comlinks is the Reaper [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.thinkartificial.org/wp-content/uploads/2008/06/mq-9-reaper-small.jpg" title="The MQ-9 Reaper flying over Afghanistan" alt="The MQ-9 Reaper flying over Afghanistan" style="float:right;" />The UK controlled Skynet 5C satellite was launched from the Kourou spaceport in French Guiana yesterday. It&#8217;s purpose is to allow various parts of the military to increase data transmission rates and pass two 2.5 times the current amount of data between command centers worldwide. One of the things utilizing these comlinks is the Reaper unmanned aerial vehicle, which reportedly has- and is being used in combat against enemy targets.</p>
<p>According to the BBC article on the launch, the Skynet 5C satellite adds data transmission potential. At least judging by the comments of an officer in the military who says &#8220;<em>So, computers can talk directly to computers, as well giving us pictures and real-time video images.</em>&#8221; [sic]</p>
<p>The MQ-9 Reaper is the successor of the <a href="http://www.thinkartificial.org/artificial-intelligence/ai-war-machines-march-on/" title="AI war machines, Predator UAV">MQ-1 Predator</a> system, a UAV (and aerial support system) that has reportedly been used in Iraq for reconnaissance and killing with its onboard missiles.</p>
<blockquote><p>
The crew for the MQ-9 is a pilot and a sensor operator, who operate the aircraft from a remotely located GCS. To meet combatant commanders&#8217; requirements, the MQ-9 delivers tailored capabilities using mission kits that may contain various weapons and sensor payload combinations. </p>
<p>The MQ-9 baseline system has a robust sensor suite for targeting. Imagery is provided by an infrared sensor, a color/monochrome daylight TV and an image-intensified TV. The video from each of the imaging sensors can be viewed as separate video streams or fused with the IR sensor video. The laser rangefinder/designator provides the capability to precisely designate targets for laser-guided munitions. Synthetic aperture radar will enable Joint Direct Attack Munitions targeting. The aircraft is also equipped with a color nose camera, generally used by the pilot for flight control.</p>
<p>Each MQ-9 aircraft can be disassembled into main components and loaded into a container for air deployment worldwide in Air Force airlift assets such as the C-130. The MQ-9 air vehicle operates from standard U.S. airfields. [<a href="http://www.af.mil/factsheets/factsheet.asp?id=6405" title="MQ9 Reaper on AF.Mil" rel="nofollow">Af.mil</a>]
</p></blockquote>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2008/06/mq-9-reaper-afghanistan.gif" title="The MQ-9 Reaper UAV" alt="The MQ-9 Reaper UAV taking off" /></p>
<p>The Skynet project is the most expensive space project in the history of the UK according to <a href="http://news.bbc.co.uk/2/hi/science/nature/7451867.stm" title="BBC News on the Skynet project">BBC News</a>, carrying the cost of £3.6b. This goes to further exemplify how we are moving into an automated, information|communication age of warfare. Perhaps an even more potent example of that is the brewing idea that <a href="http://www.armedforcesjournal.com/2008/05/3375884" title="Carpet bombing in cyberspace" rel="nofollow">the US should command and control Af.mil botnets</a>.</p>
<p>You can read more and view a short introductory video of the <a href="http://news.bbc.co.uk/2/hi/science/nature/7451867.stm" title="MQ-9 Reaper and Skynet 5C">MQ-9 system operation and use in the BBC news article</a>. The video also shows a recording of a missile attack on someone on a motorcycle and reports that the Reaper is frequently used in assaults on enemy targets. </p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=815&type=feed" alt="" />

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		<title>Our Conference Host is a Hologram</title>
		<link>http://www.thinkartificial.org/technology/our-conference-host-is-a-hologram/</link>
		<comments>http://www.thinkartificial.org/technology/our-conference-host-is-a-hologram/#comments</comments>
		<pubDate>Wed, 28 May 2008 15:23:30 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[hologram]]></category>
		<category><![CDATA[holography]]></category>
		<category><![CDATA[Hugh Bradlow]]></category>
		<category><![CDATA[Musion Eyeliner]]></category>
		<category><![CDATA[projection]]></category>
		<category><![CDATA[teleconferencing]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/technology/our-conference-host-is-a-hologram/</guid>
		<description><![CDATA[Yesterday, Telstra chief technology officer Dr. Hugh Bradlow hosted the Adelaine conference as a hologram. Positioned 725km away in Telstra&#8217;s Melbourne office, his image was projected in high definition onto a transparent screen.


In an Australian first, Dr Bradlow&#8217;s life-sized, real-time hologram walked, talked and interacted with business executives at an Adelaide conference while he stood [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<p>Yesterday, Telstra chief technology officer Dr. Hugh Bradlow hosted the Adelaine conference as a hologram. Positioned 725km away in Telstra&#8217;s Melbourne office, his image was projected in high definition onto a transparent screen.</p>
<p><center><img src="http://www.thinkartificial.org/wp-content/uploads/2008/05/hologram.gif" title="Light shacking hands with flesh-and-blood" alt="The hologram shacking hands with flesh-and-blood" /></center></p>
<blockquote><p>
In an Australian first, Dr Bradlow&#8217;s life-sized, real-time hologram walked, talked and interacted with business executives at an Adelaide conference while he stood in front of cameras in Telstra&#8217;s Melbourne office. </p>
<p>[...] </p>
<p>The technology created by British company <a href="http://www.eyeliner3d.com/" title="Musion Eyeliner holographs">Musion Eyeliner</a> has already enabled former US vice president Al Gore to speak to the Live Earth concert&#8217;s London audience from Tokyo and retailer Target to host a model-less virtual fashion show in New York last year. [via <a href="" tite="News.com.au on holographic Musion Eyeliner technologies">news.com.au</a>]
</p></blockquote>
<p><center><img src="http://www.thinkartificial.org/wp-content/uploads/2008/05/rimmer1.gif" title="Smeg Head" alt="Rimmer from Red Dwarf" /></center></p>
<p>It&#8217;s not Rimmer quite yet, but we&#8217;re getting there. The images projected with the Eyeliner system are projected as two-dimensional images into their stage set; a transparent screen that can be up over 100m in length. A stereoscopic 3D effect is accomplished with this transparent screen and a single projector.</p>
<img src="http://www.thinkartificial.org/?ak_action=api_record_view&id=794&type=feed" alt="" />

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		<title>To the Passing of a Hero: Arthur C. Clarke, 1917-2008</title>
		<link>http://www.thinkartificial.org/technology/arthur-c-clarke-tribute/</link>
		<comments>http://www.thinkartificial.org/technology/arthur-c-clarke-tribute/#comments</comments>
		<pubDate>Thu, 20 Mar 2008 20:14:37 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[2001]]></category>
		<category><![CDATA[Arthur C. Clarke]]></category>
		<category><![CDATA[communication satellites]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[hero]]></category>
		<category><![CDATA[satellites]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[Space Odyssey]]></category>

		<guid isPermaLink="false">http://www.thinkartificial.org/technology/arthur-c-clarke-tribute/</guid>
		<description><![CDATA[Sir Arthur Charles Clarke was born on the 16th of December 1917 in Minehead, England. Perhaps best known for his contributions to science fiction, and his inventions, his achievements will certainly not be forgotten anytime soon.
Clarke served in the Royal Air Force as a radar instructor from 1941-1946. It was there where he invented &#038; [...]


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			<content:encoded><![CDATA[<p>Sir Arthur Charles Clarke was born on the 16th of December 1917 in Minehead, England. Perhaps best known for his contributions to science fiction, and his inventions, his achievements will certainly not be forgotten anytime soon.</p>
<p><img src="http://www.thinkartificial.org/wp-content/uploads/2008/03/arthur-c-clarke-small.gif" title="Arthur C. Clarke portrait" alt="Arthur C. Clarke portrait" style="float:right; margin:5px;"/>Clarke served in the Royal Air Force as a radar instructor from 1941-1946. It was there where he invented &#038; proposed the idea of <a href="http://en.wikipedia.org/wiki/Communications_satellite" title="Communication Satellite on Wikipedia" rel="nofollow">communications satellites</a> in 1945 — an idea that materialized quickly and we now know, use and depend on to sustain our societies. His proposal won him the Franklin Institute Gold Medal and in 1994 he was nominated for a Nobel Prize. Consequently he became the chairman of the <a href="http://www.bis-spaceflight.com/index.htm" title="British Interplanetary Society">British Interplanetary Society</a>.</p>
<p>He collaborated with Stanley Kubrick to create, in my and many others&#8217; opinion, one of the greatest films of all time — and concurrently developed what later became a novel of the same name: <strong>2001: A Space Odyssey</strong> shook the world and continues to inspire and provoke thought.</p>
<p>Moved to Sri Lanka in 1956. Knighted in 1998.</p>
<p><center><br />
<img src="http://www.thinkartificial.org/wp-content/uploads/2008/03/monolith-clarke-tribute.gif" title="Arthur C. Clarke Tribute" alt="A 2001 Tribute to Arthur C. Clarke" /><br />
<strong>A Hero Passed Away on March 19th, 2008.<br />
Arthur Charles Clarke will be missed</strong>.</center><br /></p>
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		<title>Nanotechnology Morally Unacceptable?</title>
		<link>http://www.thinkartificial.org/technology/nanotechnology-morally-unacceptable/</link>
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		<pubDate>Sun, 17 Feb 2008 22:06:41 +0000</pubDate>
		<dc:creator>Hrafn Thorisson</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[beliefs]]></category>
		<category><![CDATA[morality]]></category>
		<category><![CDATA[nanotechnology]]></category>
		<category><![CDATA[religion]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[secularism]]></category>

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		<description><![CDATA[New survey results show that only 29.5 percent in a sample of 1,015 adult Americans consider nanotech morally acceptable. Europe ranked significantly higher. The hypothesized reason? Religious beliefs.
The results of the survey were presented by Dietram Scheufele, professors of life sciences and communication, at the annual meeting of the American Association for the Advancement of [...]


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			<content:encoded><![CDATA[<p><img alt="Nano-gear ban sign" title="Apparently we don't want no freakin nanogears" src="http://www.thinkartificial.org/wp-content/uploads/2008/02/small-gears-banned.gif" style="float:right; margin:5px;" />New survey results show that only 29.5 percent in a sample of 1,015 adult Americans consider nanotech morally acceptable. Europe ranked significantly higher. The hypothesized reason? Religious beliefs.</p>
<p>The results of the survey were presented by Dietram Scheufele, professors of life sciences and communication, at the annual meeting of the <a href="http://www.aaas.org/" title="American Association for the Advancement of Science">American Association for the Advancement of Science</a> on February 15th, 2008. Scheufele conducted the survey in liaison with his colleague Elizabeth Corley of Arizona State University (ASU).</p>
<p>According to Scheufele the participants of the survey were well informed about the benefits and nature of nanotechnology. This would include the potential to prolong our lives, cure diseases (nanotech is already improving our medicine), the immense impact on technology et cetera. Yet, oppose it they did.</p>
<h3>Only 29.5% of 1,015 adult Americans considered nanotech morally acceptable</h3>
<blockquote><p>
<strong>In a sample of 1,015 adult Americans, only 29.5 percent of respondents agreed that nanotechnology was morally acceptable.</strong></p>
<p>In European surveys that posed identical questions about nanotechnology to people in the United Kingdom and continental Europe, significantly higher percentages of people accepted the moral validity of the technology. In the <strong>United Kingdom, 54.1 percent</strong> found nanotechnology to be morally acceptable. In <strong>Germany, 62.7 percent</strong> had no moral qualms about nanotechnology, and in <strong>France 72.1 percent</strong> of survey respondents saw no problems with the technology. [via ScienceDaily with <a title="Science Daily on Nanotechnology and Religion" href="http://www.sciencedaily.com/releases/2008/02/080215151215.htm">ScienceDaily</a>]
</p></blockquote>
<p>I imagine the percentage of people who find it acceptable would be even higher in Iceland, given the results of a 2005 survey of acceptance of the Theory of Evolution (Icelanders rank number one, see <a href="http://news.nationalgeographic.com/news/bigphotos/21329204.html">National Geographic&#8217;s chart</a>).</p>
<p><img alt="Nanogears" title="Nanogears" src="http://www.thinkartificial.org/wp-content/uploads/2008/02/molecular-gears.gif" style="margin:5px;" /></p>
<h3>Why the difference between Europeans and Americans?</h3>
<blockquote><p>
The answer, Scheufele believes, is religion: &#8220;The United States is a country where religion plays an important role in peoples&#8217; lives. The importance of religion in these different countries that shows up in data set after data set parallels exactly the differences we&#8217;re seeing in terms of moral views. European countries have a much more secular perspective.&#8221;</p>
<p>The catch for Americans with strong religious convictions, Scheufele believes, is that nanotechnology, biotechnology and stem cell research are lumped together as means to enhance human qualities. In short, researchers are viewed as &#8220;playing God&#8221; when they create materials that do not occur in nature, especially where nanotechnology and biotechnology intertwine, says Scheufele.
</p></blockquote>
<p>There are two things we must note. The first is that this is Sceufele&#8217;s educated guess. The second is that convergence of nano- and biotechnology can in some cases involve animal testing — which might play a part in people&#8217;s answers. </p>
<p>But given that the participants of the study were aware of how nanotechnology could catapult mankind&#8217;s well-being, and I dare say all the animal kingdom, Sceufele&#8217;s assumption sounds reasonable. Unfortunately.</p>
<h3>Links &#038; References</h3>
<ul>
<li>Discovered via the <a href="http://www.blacksunjournal.com/religion/1255_religious-delusion-hampers-nanotechnology_2008.html" title="Black Sun Journal on religion hampering nanotechnology">Black Sun Journal&#8217;s &#8220;Religious Delusion Hampers Nanotechnology&#8221;</a></li>
</ul>
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